Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
NDCube
NDCube Co., Ltd. is a Japanese game development studio that was founded on March 1, 2000 as a joint venture between Nintendo and Dentsu, a Japanese advertising company. Since 2010 the company has been a fully owned subsidiary of Nintendo. In later years the company has been most known for developing games in the Mario Party and Wii Party series and a large number of employees have a background at Hudson Soft Company, the previous developer of the Mario Party series. The company's offices are located in Tokyo and Sapporo. In 2024, the company was renamed to Nintendo Cube
Sega Games
Sega Games was the legal successor to Sega Corporation encompassing their console, mobile and PC titles. It was merged again into a new Sega Corporation.
N3V Games
Nichibutsu
Nihon Bussan Co. Ltd. was a Japanese video game developer and publisher headquartered in Kita, Osaka. In the past they had also manufactured and sold yachts. The main video game brand of the company was Nichibutsu (日物、ニチブツ), with adult video games (mainly strip mahjong arcade games) coming under the Sphinx (スフィンクス) brand. The company used a horned owl for its official logo. In March 2014, Nihon Bussan sold its video game library to Hamster Corporation due to the decision of original founder Sueharu Torii to retire. The company was disbanded on December 15, 2015.
Infocom
Halo Studios
Halo Studios is an American Game Development Studio focused on creating new games in the Halo series.
ACQUIRE Corp.
Acquire Corp. (株式会社アクワイア, Kabushikigaisha Akuwaia) is a Japanese video game developer and publisher, mainly known for their Tenchu and Way of the Samurai series. Acquire was founded on December 6, 1994, and in 1998 developed Tenchu: Stealth Assassins for the PlayStation, which turned into a franchise. The developer pushed for a more sandbox approach to the level design, which found its way in other Acquire titles like Way of the Samurai and Shinobido: Way of the Ninja. In 2011, the company was acquired by GungHo Online Entertainment. Acquire co-developed Octopath Traveler with Square Enix, releasing in 2018. Acquire was chosen as development partner for the game based on their affinity with pixel-art and prior work on the What Did I Do to Deserve This, My Lord? series. Acquire developed Katana Kami: A Way of the Samurai Story, which released in 2020, following the cancellation of a fifth Way of the Samurai entry. In 2024, the company was acquired by Kadokawa Corporation.
William at Oxford
Stern Electronics
Stern Electronics was founded by father-and-son pinball industry veterans Sam and Gary Stern in 1977 by purchasing the assets of the defunct Chicago Coin. Stern started out designing pinball tables and entered the arcade game market in 1980. The production of pinball tables was suspended in 1982 as the pinball market suffered a downturn in the early 1980s. Stern's first arcade game was the internally developed Berzerk. Along with the Konami-developed imports Scramble and Super Cobra Stern quickly established themselves as one of the major arcade companies in the United States outside of Atari, Midway and Williams. A combination of internal issues and the video game market crash eventually forced the closure of Stern Electronics in 1984. Gary Stern and many of the employees would help establish Data East's pinball division, which was sold to Sega and later on to Gary Stern himself, resulting in today's Stern Pinball company.
INSIDE SYSTEM
LucyDream
Dnovel
LucasArts
With titles on consoles, PCs, and mobile devices, LucasArts endeavors to deliver experiences — whether it’s piloting a snowspeeder in the Battle of Hoth or slinging Jedi Birds at Sith Pigs — that are not possible in any other medium, and dazzle fans with stunning graphics, engaging storytelling, and fun gameplay. Continually pushing the art form forward, LucasArts leverages the global skills, technology, and resources of its family of companies, in addition to strategic partnerships, to further the boundaries of gaming.
Sculptured Software
Sculptured Software was an American video game developer based in Salt Lake City, Utah and founded in 1984 by George Metos, Peter Adams, and Bryan Brandenburg. George Metos incorporated the company on July 12, 1985 in the state of Utah with the help of some investors, as Sculptured Software, Inc. The company was an early pioneer in the video gaming industry, porting many games from arcade to home console systems, and developing its own games as well. The development company stayed very busy and successful, with over 50 games to its credit, so it is of no surprise that the company became a target for acquisition by larger companies. This happened in October 1995 when Acclaim Inc. bought the company. Acclaim had also purchased Probe Entertainment as well as Iguana Entertainment several months earlier, and the three companies were collectively known as "Acclaim Studios" in 1998, although no official name changing happened until later. It appears that the Sculptured Studios, Inc. name remained since it was printed on game packaging all the way through 1999. It was referred to as "Iguana West", but it is unsure whether this name was officially used as a development entity. Restructuring and rearranging things within Acclaim occurred in an attempt to streamline operations, and the Sculptured Software name was discontinued in favor of Acclaim Studios Salt Lake City in about July 1999. The first game on record developed by Acclaim Studios SLC was ECW Hardcore Revolution (January 31, 2000), and the last completed game by the studio was Legends of Wrestling II (2002). Acclaim Studios SLC was working on Legends of Wrestling III and one other unannounced game when the headquarters decided to close the studio in December 2002. Everything was absorbed into Acclaim's Austin studio at that time.
Ubisoft Montpellier
Ubisoft Montpellier, formerly Ubi Pictures, was founded in 1994 as one of Ubisoft's graphics departments in Castelnau-le-Lez, France. The studio has released several successful games under Michel Ancel's direction, including Rayman and Beyond Good & Evil. The company also worked on several licensed titles, including The Adventures of Tintin: The Secret of the Unicorn and Peter Jackson's King Kong, and collaborated with Eric Chahi on From Dust. The studio also developed the UbiArt Framework engine, used in titles like Rayman Origins, Rayman Legends and Valiant Hearts: The Great War.