Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
UNIOCS
ArenaNet®
ArenaNet was founded in spring 2000 by Mike O'Brien, Patrick Wyatt and Jeff Strain. All three founders came from Blizzard Entertainment and were previously involved in the development of multiplayer online games such as Warcraft, Diablo, Starcraft, World of Warcraft and the Battle.net gaming network. The newly-formed business was originally called "Triforge", but was changed to "ArenaNet" shortly after; it was acquired in 2002 by NCSoft. ArenaNet is the developer of the Guild Wars trilogy: Guild Wars: Prophecies (2005), Guild Wars: Factions (2006), and Guild Wars: Nightfall (2006), as well as the Guild Wars: Eye of the North (2007) expansion pack. After the announcement and subsequent release of Guild Wars 2, ArenaNet ceased development of expansion packs or standalone sequels for Guild Wars, but has continued to support the game. Since 2013, ArenaNet transitioned to automated maintenance and support of Guild Wars. ArenaNet is currently focused on the development and support of Guild Wars 2, which was announced in 2007 and released in August 2012. Since the game's release, ArenaNet has continued to develop new content and features in the form of the Living World and Feature Packs and Releases, with content released for free to owners of the game.
BlueLine Games
Neko-01D
Neko-01D is humbly serious about its creative activities and has been working steadily on its own all along.
waleedzo
Waleedzo is a Yemeni video game designer, director, and producer who started his career in 2018 with small indie games. His first commercial game, The Black Within, is scheduled for release in 2024. Following this, The Green Light is also set to launch in the same year.
Motion Twin
Motion Twin is an indie workers cooperative game studio based in France. We've been raging at the machines since 2001 and we'll be doing so for as long as people keep smashing into our games. Our latest game, Dead Cells, has brought joy and tears to 10M+ players around the world.
Itizso
Big Ape Productions
Remedy Entertainment
Remedy Entertainment Ltd. is a privately held developer of state-of-the-art action games, game franchises and cutting edge technology. Remedy is based in Espoo, Finland. Highly acclaimed games include Death Rally, Max Payne, Max Payne 2: The Fall of Max Payne, Alan Wake and Alan Wake's American Nightmare.
Nordic Softsales AB
Zainsoft
Oopsie Daisies Studio
Tiny game dev studio from Zürich, making “Tom the postgirl”, a walk’n’stalk game.
Red Barrels
Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 3.5 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed & Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed & Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell & Army of Two).
G-Collections
G-Collections was founded in 2001 by Japanese adult game company CD Bros to release English-language Japanese adult game worldwide before being purchased by JAST USA.