Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
Jundroo
The developers of several physics-based games including SimplePlanes, Juno: New Origins, and SimplePlanes 2.
Majorariatto
Majorariatto is an independent game development studio founded by Alva Majo. Notable games include: "Majotori", "Golfing Over It With Alva Majo", "Shipped", etc. Their slogan is "Videojuegos Que Arruinan Vidas", translated to "Videogames That Ruin Lives"
Atorasoft
Sos
Pardillo
Fairyship Games
We are an independent game developer with a talented team striving for greatness.
Noio
Thomas van den Berg creates games and game-like things with a small studio named ‘noio games’. I love working on code & art, and the magic that happens when they come together. This page is a combination blog and portfolio of some things I've done. The best known thing I made is probably the Kingdom Series, a minimalist strategy game in a pixel art style. Want to get in touch? Ask anything? Just chat? Email or tweet me.
Nexa Corporation
Nexa Corporation was an American software development company in San Francisco, California, founded by Gilman Louie in 1982. The company merged with Spectrum Holobyte in 1987 to form the new company Sphere, Inc. but continued to operate under the Nexa name until at least 1989. Nexa Corporation is best-known for the flight simulator F16 Fighting Falcon (1984).
Muro Studios
Muro Studios is the team behind the award-winning Shadow Bug games. We are based in Helsinki, Finland. Our roots are in Aalto University, where we met and started working on Shadow Bug. It's been a blast and we can't wait to show you what's coming next!
Radikate
Radikate is a thriving indie game development studio based in the heart of Warsaw. We are passionate about crafting enjoyable and memorable gaming experiences for players of all ages and backgrounds. Our unwavering commitment to excellence drives us to deliver top-notch products.
Morbidware
Morbidware was officially founded as a game-developing company in 2024. The team worked together during the creation of The Textorcist: The Story of Ray Bibbia, but all members of the team have 10+ years in their fields of expertise, with self published indie games, screenwriting jobs for tv and cinema, and freelancing jobs for companies like Team17 and Headup Games. All the members are avid tabletop role-players and enjoy experimenting with new gameplay mechanics that independent productions bring into the gaming world.