Tous les éditeurs de jeux

Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.

DroidHen Logo

DroidHen

0 jeu

DroidHen is a company dedicated to developing and editing video games for mobile devices based on the Android operating system.

OtherSide Entertainment Logo

OtherSide Entertainment

0 jeu

OtherSIde Entertainment’s co-founders, Paul Neurath and Warren Spector, first started working together in the 1990’s on pioneering games behind the genre we call immersive simulations. That included the classics Ultima Underworld and System Shock, which laid the groundwork for many games in the genre to follow. Warren and Paul also creatively directed the original Thief series, which delved into first-person stealth-action. Warren went on to explore the immersive genre further, including with the seminal Deus Ex series.

Simulated Environment Systems

0 jeu

Simulated Environment Systems was an American game development company based in Redondo Beach, California. They developed Quarterstaff (1987), a role-playing game for the Macintosh, along with its modified re-release co-developed with Infocom for Activision, Quarterstaff: The Tomb of Setmoth (1988).

Brainium Logo

Brainium

0 jeu

We’re Brainium, a mobile game company based in Portland, OR. We dream about exceptional design and experiences. We believe solving even small problems can have big impact. More than anything, we’re passionate about crafting beautiful experiences for our millions of players around the world.

Weather Factory Logo

Weather Factory

0 jeu

Weather Factory was established in 2017 by Alexis Kennedy and Lottie Bevan to make ingenious narrative games with a consciously indie aesthetic. We made double-BAFTA-nominated Cultist Simulator, a Lovecraftian card game of apocalypse and yearning. Our current project is BOOK OF HOURS, an elegant, melancholy, combat-free RPG set in an occult library. Weather Factory is based in London, England, UK.

Kerzoven

0 jeu

Of Life and Land was a solo project for a long time until Marco Burri made some friends on the way. Marco started developing games over ten years ago besides his career as an automation technician and later software engineer. One of his most famous game is Legend of Ahssûn, where he was working in the core team as a generalist and is still supporting the project today.

Vivi Logo

Vivi

0 jeu

Just a game dev

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