Tous les éditeurs de jeux

Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.

Shoreline Games Logo

Shoreline Games

0 jeu

We are an independent game publisher bi-coastally based in North America, with a passion for two things: games and building fandoms.

4T2 Multimedia Logo

4T2 Multimedia

0 jeu

4T2 Multimedia was a game and website development studio that worked on creating games and apps to market brands, Examples being The BBC, The LEGO Group and Adidas AG. They later would merge with Amuzo Arts in 2013 to carry on doing much of the same, Though now more focused on iOS and Android apps opposed to browser based games which have fallen out of popularity.

polyhedragames Logo

polyhedragames

0 jeu

Tabletop RPGs/Board Games/Video Games Independent game design based out of Brooklyn, NY

Theorycraft Games Logo

Theorycraft Games

0 jeu

We’re a new, independent game studio on a mission to make the deepest games in the world, games that are just better when played with your friends. We believe games serve fundamental human needs: the need to belong; the need to express one’s creativity; the need to master something. We’re hellbent on serving those needs better than anyone else, by making unapologetically deep games that give everyone the chance to connect, to compete, and to be infinitely delighted by stories they are at the center of.

RetroDotCards

0 jeu

Making new games for the Nintendo GBA E-Reader.

Phoenix Labs Logo

Phoenix Labs

0 jeu

Phoenix Labs is an independent game studio located in the heart of picturesque Vancouver, B.C. We were co-founded in 2014 by Jesse Houston, Sean Bender, and Robin Mayne to create games for players to enjoy together. Our team is a carefully crafted ensemble of 45 close-knit developers who have enjoyed making games together throughout their careers.

2D Boy Logo

2D Boy

0 jeu

Gabler and Blomquist became restless at EA and opted to develop independently, with Gabler forming 2D Boy and helping to create World of Goo, a game which expanded upon a prototype that Gabler had started in 2005 at Carnegie Mellon.

Ruffian Games Logo

Ruffian Games

0 jeu

Gary Liddon, Billy Thomson, and Gareth Noyce founded the company as Ruffian Games in April 2008.

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