Celtreos

22 décembre 2017
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

1-2 players, game controller support. NO in-app purchases. >30 minutes of music! 9 detailed stages, partly-random, with bosses. Tons of weapons, guards & special moves. Play in a window or in Full Screen.

Description en cours d'enrichissement.

Médias

Informations Steam

Description Steam (Français)

One or two players. Use a mouse or trackpad, keyboard (including Touch Bar), or 1-2 game controllers.

Steam version works on Mac (available for mobile and TV elsewhere); updated with support for all recent Mac hardware.

Celtreos” is like the space shooters of decades past: tiny ship, big weapons, waves of foes, power-ups and obstacles.

Music, Sound and Voice

  • 30 different songs (over 45 minutes of music!)

  • You can even play your own music and auto-next-song for key game events

Stages

  • 13 stages: a city, space station, ocean and more

  • Horizontal scrolling but more than one “screen” of vertical space

  • Start from any stage you want!

  • Each stage ends with a challenging boss

  • Wall layouts and spawn patterns are partially randomized

Weapon Arrays, Special Moves, Power-Ups and More

  • Choose from a huge arsenal of weapons and special abilities

  • 10 different ships to choose from

  • Customize ship properties, such as gun mount locations and top speed

  • In-game power-ups with weapons, defenses and temporary powers (like Rapid Fire)

  • Power-down orbs with temporary inconveniences (like Weapon Freeze)

Additional Configuration Options

  • Set number of lives, and number of times that special abilities can be used

  • Play in a window or in Full Screen, and specify how much of the display to use in Full Screen

  • Set graphics quality to one of three levels

Éditions et prix Steam

Celtreos - Commercial License - 8,19€ 8.19 €
Celtreos - 9,75€ 9.75 €

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Mises à jour et Actualités

09 juillet 2026

Updated to 2.2

A big update to Celtreos! 3D EffectsThere has been a huge focus on improving 3D effects and layering in backgrounds, with some accompanying performance tweaks.This is most noticeable in stages with walls or large background objects like cave rocks.  Basically, things that used to look very flat will now have significant depth.  As you approach and go beyond things like walls and tunnels, there is a new sense of “passing by” them in 3D.Song UpdatesThe following songs have been enhanced: “Acquisition”, “Establishment” and “Portension”.Gameplay UpdatesSeveral weapons have been tweaked to make the game play better.  For example, a few projectiles seemed too slow and were sped up; minor changes to improve visibility of weapons like Weaver; and adjustments to attack power in a few cases.A number of in-game animations and effects have been tweaked, as well as some in-game artwork.

04 février 2026

Updated to 2.1

The next Celtreos patch is live! New Ship TypesThree new ship types have been added: Rose Raptor, Micro and Nebula X-87. This brings the total number of ships to 10!  The differences between the 10 ships are mostly cosmetic; having said that, the “hit box” definitely varies between ships and the placement of weapons can slightly alter how projectiles are fired.Artwork ImprovementsMany enemies and especially bosses have been tweaked in this update, and other minor changes to artwork have been made as well.UI ImprovementsOn the Mac there is a new top-level Game menu offering short-cuts to start games in Normal or Quick mode (similar to the mobile version).  There are also further improvements to certain buttons, aimed at making key bindings as easy to use as possible, e.g. tabbing between groups of controls more quickly and having direct keys for more actions.

17 décembre 2025

Updated to 2.0

A big update to Celtreos! UI UpdatesThere are new bidirectional rocker buttons in several panels, typically as “-/+” buttons.  These take up less space but also consolidate focus so it is more efficient to traverse controls using game controllers or the keyboard.  In most cases these new buttons enable moving in multiple directions through settings that previously could only be traversed one-way!Certain panels now support 3-way focus so that a single focus-switch action allows 3 different buttons to be simultaneously used.  For example, it is now possible to focus all volume controls at once and have easy access to the ON/OFF switch, the “-” decrementing button and the “+” incrementing button, using different game controller buttons or keyboard keys.Game controllers now require the use of lower triggers such as R2 when they previously used other buttons (e.g. action buttons often used “A” but now use “R2”).  This change was necessary to enable the 3-way action mentioned earlier.Many animations have been tweaked in the UI, such as the transitions between main-screen panels in the mobile version.  In general, the UI will feel a bit more responsive!  A minor bug showing the initial game-controller or keyboard focus, after switching panels, has been fixed.The main menu’s “?” screen (About/Help) now has a link to the official YouTube page.Song UpdatesThe following songs have been enhanced: “Assignment”, “Diminution”, “Establishment”, “Evacuation”, “Evasion” and “Flow”.Gameplay UpdatesA number of in-game animations and effects have been tweaked, as well as some in-game artwork.  Some gameplay has also been modified, such as new “broken ring” mechanics for enemies that fire projectiles in a circular pattern.

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