Concord
Concord
Concord est un jeu de tir à la première personne en équipe développé par Firewalk Studios et édité par Sony Interactive Entertainment. Sorti le 23 août 2024 sur PC (Microsoft Windows) et PlayStation 5, il fonctionne sous Unreal Engine 5 et propose une expérience exclusivement en ligne avec compatibilité cross-play, nécessitant un compte PlayStation Network.
Le joueur incarne un membre des Freegunners, l'équipage du vaisseau Northstar, des mercenaires opérant dans l'espace sauvage. Le gameplay repose sur des affrontements 5c5 en JcJ où deux équipes rivales s'affrontent sur une variété de cartes et de modes. Au lancement, seize Freegunners sont disponibles, chacun doté de compétences, de personnalités et d'aptitudes de combat distinctes permettant d'adopter divers rôles — du mystique puissant au soigneur en passant par l'as de la gâchette. Un système de créateur d'équipe permet de composer des escouades personnalisées, tandis que la progression débloque des variantes de personnages modifiant les aptitudes de base, des objets cosmétiques et des entrées du Guide galactique enrichissant l'univers. Six modes de jeu JcJ, axés sur des objectifs ou la non-réapparition, sont proposés sur douze cartes. Le titre prévoit une narration épisodique via des cinématiques hebdomadaires dévoilant l'histoire de l'équipage, et les développeurs annonçaient des mises à jour régulières gratuites pour ajouter du contenu post-lancement. Une édition numérique de luxe est également proposée, incluant le jeu de base, le pack Freegunner du Northstar avec seize skins et le pack Monarque pour le personnage Vale.
L'accueil critique et public s'avère contrasté, reflété par une note agrégée de 51,07. La presse spécialisée a salué un gameplay « serré et poli » porté par un casting diversifié sur des cartes mémorables (Digital Chumps) et une valeur de production au niveau PlayStation (Gaming Nexus). En revanche, de nombreux joueurs ont critiqué une jouabilité jugée lente, rigide et ennuyeuse, un design de personnages décevant, des problèmes de performance et un positionnement tarifaire contesté. Plusieurs avis d'utilisateurs sur Metacritic et Steam font état de l'arrêt des serveurs seulement deux semaines après la sortie, évoquant un budget supposé de 400 millions de dollars, ce qui contraste avec les ambitions d'expansion initialement communiquées.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Concord is an incredibly distinct PvP shooter in an incredibly busy space. Tight, polished gameplay drives its diverse cast along a number of memorable maps. Distinctly old-school in its execution, it is multiplayer game stripped of annoyance and packed with fun. »
« Concord may not be worth $40 to some, but that doesn’t mean there isn’t $40 worth of game here. With PlayStation levels of production value, and exceptional gameplay, fans of hero or team-based shooters should find Concord appealing – if they give it a chance. »
« At the risk of disappointing its detractors, Concord is a very good hero shooter that could very well overshadow the big names in the genre, if a community of players takes it that far. Firewalk's service game is based on solid arguments: great shooting sensations, 16 varied and perfectly oiled heroes, impeccable technique and artistic direction and even attractive tactical perspectives. As it stands, we just regret overly classic game modes as well as a universe that would have deserved a more important place within the experience... Two points that are not set in stone and that will most certainly improve with future updates (all free, there is no season pass or battle pass, let us remind you). A very good choice. We loved it. »
« Fun, quickfire game modes and solid multiplayer shooting help steer Concord through an asteroid field of scepticism and unhinged vitriol but the space odyssey doesn't end here. Like any live service, Concord's ongoing vitality and potential appeal to new fans will hinge on its post-launch support, content roadmap, and building on Firewalk's exciting foundation. »
« Concord is too daring a gamble for Firewalk and PlayStation Studios, who are releasing a 100% multiplayer pay-to-play game in a pool of already famous free-to-play games. While the game isn't fundamentally bad, it's slower and less dynamic than its rivals, which will hold some players back, and in no way revolutionizes the genre, which might have justified the entry fee. The game aims to be that “hero-shooter for casuals par excellence”, but does this genre have a place in today's ecosystem, and a paying one at that? Unfortunately, it's hard to see a bright future for Concord without some radical rethinking. »
« Concord gets the fundamentals right: unique characters, strong art direction and tightly designed combat make for thrilling matches with Crew Bonuses adding a welcome extra level of strategy. Uninteresting progression, unrealised storytelling potential and a lack of personality hold it back, but a commitment to the content roadmap and worldbuilding could salvage things. I am hopeful Firewalk Studios can turn things around given the chance. »
« Concord isn't a bad game. It's a solid hero-shooter with appropriate gunplay and movement. With the right squad by your side, the 5v5-matches are solid fun. Yet again, Concord plays it very safe and doesn't stand out in any department against free-to-play-competitors like Valorant or Apex Legends. »
« Concord presents great gameplay as a first person shooter while taking us back to simpler times with a traditional progression system. Unfortunately, its lack of personality means that it fails to capture the attention it should in a genre where there are already too many games. »
Avis des Joueurs (Metacritic)
« Awesome graphics and animation, But has boring gameplay, awful character design and the game shutting down makes sense. Would have been better off as an animated series or a single player game. »
« The game was shutdown 2 weeks after launch and the game allegedly had a budget of around 400 million dollars. Wow. »
« les voy a ser sincero, este es el peor juego que intenta copiar sin éxito a la basura que es OVERWATCH »
« **** game made by and for **** would love this game so I hate it f this **** regime game »
« do i really need to explain why this game blows it shut down in two weeks with a budget up to 400 million and it took eight years for this game to come out only for it to be generic like we haven't gotten enough hero shooters on the market as the hero shooter genre is bloated at the moment and we don't need another hero shooter so yeah this game is probably one of the biggest flops in all of gaming »
« Seriously, the anti-woke grifters threw their racist venom in this game and got it shut down. Concord is one of the most powerful games made for a stronger and the more growing modern audience that has surpressed the dying "core gamer" audience. As someone who identifies as black and trans, its a game that values representation, identity and empathy. »
« You all know what happened to this piece of garbage, I don't have to explain. »
« This game was clunky, not fun. And the characters were all odd looking and in my opinion ugly. When Im playing a game, watching a movie, or listening to a song, I want it to be pleasing. This just wasn't it for me. »