Cosmochoria
Cosmochoria
Description (IGDB)
Cosmochoria is a love letter to old-school action / arcade games like Asteroids, Sinistar, and Mario Bros. Cosmochoria is a mesmerizing way to kill hours: hopping between planets, unraveling forgotten mysteries, killing aliens & giant space monsters and planting mysterious seeds to sprout new life across a long-barren galaxy.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
You play the role of a tiny pink naked cosmonaut who 'finds himself' in a distant galaxy. While no story is immediately apparent, consecutive games will begin to reveal some of the deeper mysteries surrounding the universe around you.
You are free to roam the galaxy in search of these secrets, or to remain on a single planet, establishing a home base to fight aliens and tend to your galactic garden.
Game Features:
- So much Pew Pew Pew High Score arcade action.
- Super secrety mystery STEAM ACHIEVEMENTS for unlockable braggeryness.
- Plant seeds to sprout new plants, new plants give more seeds.
- Grow plants to fill dead planets with your Love Juices.
- Massive UltraNova Explosions Like from Contra III.
- Build Towers like a construction BOSS.
- Procedurally generated galaxy. Each game is unique like a snowflake.
- Aliens poop crystals from their bums before they explode.
- Spend said poop crystals at the upgrade shop to improve your abilities.
- Radical interstellar screen sized boss fights.
- Mini-Map Upgrade plots your cosmic journey.
- Warping around the whole place like U really mean it.
- Fresh electronic soundtrack by Ilkae, Zebra & Mantrakid.
- Hand Crafted Vector illustration stylee.
- Form Deeply Special Bonds with Secret Cartoon Animal Pets.
- Befriend an old hermit alien at his wooden shack.
- Discover hidden artifacts strewn across the galaxy.
- Fire Bullets into a whole bunch of Bad Guy Faces.
- Float NAKEDLY all over Outer Space!!
Éditions et prix Steam
Avis des joueurs Steam
Très beau jeu acheté pour quelques euros en soldes. Plein de références amusantes, l'histoire doit se découvrir en jouant. En fait le jeu n'est même pas pour l'histoire en elle-même, tout est dans la manière dont elle est racontée : mystérieuse, limp...
Un jeu très très sympa, je m'y suis beaucoup amusé! Après je pense pas y jouer plus de 5 ou 6 heures... pour 10€ c'est pas trop mal. En tout cas mieux que les call of, c'est moins cher et ça a la même durée de vie donc...
Un jeu d'arcade assez sympa mais la progression est relativement longue et pas forcément intuitive ; recommencer du début, même avec les powerups, peut devenir usant. Ça ressemble à un jeu sur tablette ou téléphone. Les touches ne sont pas non plus...
Franchement décevant. Graphiquement c'est pas super attirant, le gameplay est répétitif aller de planete en planete pour la terraformer en y plantant 2 à 8 graines et éliminant les monstres sur son chemin...Voilà je comprends pas l'intérêt d...
Très bon jeu qui vous balance dans l'espace et vous laisse vous débrouiller sans un seul indice! Je vous mets au défi de ne pas mourir une seule fois. La bande son est superbe, le gameplay fluide et intuitif.
Mises à jour et Actualités
New Build 1.19!
Hey girl dudes and guy dudes. Just wanted to drop a line that thanks to the awesome efforts of the Greenworks team, Scirra team and LIL OL ME i managed to get the game updated to a much more recent version of Node Webkit, using a much more recent version of Construct 2, and a much more recent version of the Steamworks API. What does this mean exactly? Well, it should fix a butt tonne of engine bugs that i personally had no chance of fixing cuz well they were in the engine. I was running a much older version of Construct 2 for building (r216) but with the recent changes I was able to upgrade to r233 which has a plethora of issues resolved. It also means im using a more recent version of Node Webkit which blah blah blah sounds super boring but it should help with keeping things running smoother, and im actually hoping it resolves an issue with garbled text on certain high resolution / high dpi windows machines. (let me know). Overall, things should be better.. but it does give me some new hope for a feature so many people have been axin' for since day effin one. We'll see... I feel like there's a chance it can come to fruition... a chance.... just a chance... Almost forgot - this new update also means there is now support for 64bit Windows and MacOS versions. Previously I could only support 64bit on linux but EFF THAT NOISE. Now we can all share in the futuristic bit glory. Hope you're enjoying the game ;) Hugs, N8:mushbloom:
New Build 1.19!
Hey girl dudes and guy dudes. Just wanted to drop a line that thanks to the awesome efforts of the Greenworks team, Scirra team and LIL OL ME i managed to get the game updated to a much more recent version of Node Webkit, using a much more recent version of Construct 2, and a much more recent version of the Steamworks API. What does this mean exactly? Well, it should fix a butt tonne of engine bugs that i personally had no chance of fixing cuz well they were in the engine. I was running a much older version of Construct 2 for building (r216) but with the recent changes I was able to upgrade to r233 which has a plethora of issues resolved. It also means im using a more recent version of Node Webkit which blah blah blah sounds super boring but it should help with keeping things running smoother, and im actually hoping it resolves an issue with garbled text on certain high resolution / high dpi windows machines. (let me know). Overall, things should be better.. but it does give me some new hope for a feature so many people have been axin' for since day effin one. We'll see... I feel like there's a chance it can come to fruition... a chance.... just a chance... Almost forgot - this new update also means there is now support for 64bit Windows and MacOS versions. Previously I could only support 64bit on linux but EFF THAT NOISE. Now we can all share in the futuristic bit glory. Hope you're enjoying the game ;) Hugs, N8ːmushbloomː
Announcing My/Our Next Game: Slayaway Camp!
So some of you might be curious what I've been working on this past year since Cosmochoria was launched. I can answer that in one simple web link: www.slayawaycamp.com Check out the video on that page, and don't forget to scroll down and sign up for the closed beta at the end of the month. It's going to be iOS only for the beta, and the game might one day come to Steam, but we're focussing on it being a Mobile game for now, just because the touch screen / movement interface fits so well. Hope you awesome guys & girls dig it!! If you want to share the video with your friends, it would really help me spread the word, too! I'd be eternally grateful :) Hugs, Nate :cosmorobot:
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Cosmochoria is a fun, clever, adorable game that’s bursting with humor and personality, plenty of fast shooting action and enough secrets and extras to keep you playing long after your first encounter with the final boss. »
« The core mechanics are great, but the latter half feels too repetitive, and there's not much real incentive to replay the game, despite there being many new things to uncover. It is certainly worth the time invested into it, though it may not have players screaming for more. »
« There’s simply nothing thrilling in Cosmochoria. [07/2015, p.71] »