Defender's Quest 2: Mists of Ruin
Description (IGDB)
Defender's Quest II is set in a completely new world, with a brand new cast of characters and an entirely different story from last time.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Après dix ans de développement, Defender's Quest 2: Mists of Ruin est la suite du classique jeu de tower defense de Level Up Labs. Arborant un nouveau style coloré, ce nouvel opus de la série transpose son génie tactique dans un nouveau lieu étrange. Recrutez une équipe de héros pour vous aider dans votre quête, combattez et améliorez-les pour les renforcer et protégez votre vaisseau contre des vagues de puissants ennemis.
- Positionnez stratégiquement les Chasseurs et leurs rivaux, les Stars, dans des combats de tower defense exigeants.
- Recrutez de nouveaux membres pour accroître le potentiel de votre équipe.
- Équipez des compétences et améliorez votre arsenal afin d'asséner des coups dévastateurs à une multitude d'ennemis puissants.
- Explorez un vaste monde dangereux, illustré dans un style visuel percutant.
- Plongez dans un récit de science-fiction captivant.
Éditions et prix Steam
DLCs disponibles (1)
Avis des joueurs Steam
J'ai beaucoup joué à Defender's Quest premier du nom quand il est sorti, alors je n'ai pas hésité à acheter le 2 (même si j'ai pris un moment à jouer). Nouvel univers, nouvelle histoire, nouvelle patte graphique qui ne conviendra pas à tous (mais je...
Mises à jour et Actualités
Version 1.2 release
Version 1.2 patch notes:Gameplay: Updated advanced missions from 8-1 onwards to be more difficult.Gameplay: Added a new backer enemy! This is a geometric boss designed by one of our early backers. Get ready for some lane management challenge - check it out on mission 8-1 in Advanced difficulty!Gameplay: Fixed bug with projectiles failing to move when shot perfectly horizontal or vertical.Gameplay: Cordelia's Larva bonus buffed slightly.Gameplay: Cannoneer is invincible to mortal wound now. Oops.UI: Fixed world map automatically centering on the wrong position.UI: Fixed "Battle" button being too far below the map location.Text: Fixed missing CN/KR popup text.Text: Fixed splash damage multiplier text in tooltips.Text: Fixed display of +% values on Terror bonuses.Text: Fixed incorrect Burn values displayed for some skills.Text: Fixed some overlap on the credits screen.Thank you for all of your support!
v1.1 - Localizations + bugs and QoL
Hello everyone! This is our first large update since launch and the star is the integration of 6 new languages! We fixed a bunch of alignment and spacing issues by hand, but a few may still remain - feel free to let us know in the discussions threads.We did a rebalance pass on XP leveling to be closer to our original goal. The XP required to level is different now - your current levels in your savegames shouldn't change, but it may take longer to hit your next level.Gamepad support is significantly improved on most screens now. There's definitely still some work to do to get it to where we want it, but you should find it a lot more manageable and without some of the stranger behavior that existed before.We also fixed some annoying bugs (enemies getting stuck, some AoE weirdness, and a silly bug that could knock enemies back into your own ship if they went past the beginning of the map. And somehow it seems our post-battle story scenes were missing music (how did we miss that!?) - that should be fixed now too.LocalizationAdded localizations for French, German, Spanish, Korean, Simplified Chinese, and Traditional Chinese.GameplayRebalanced experience curve. (Level remains the same.)Fixed enemies being stuck at start position.Fixed shockwave status lasting forever.Fixed AoE attack areas from lingering for much longer than intended.Fixed AoE attack values that were not properly being reset.Fixed skill tooltips modifying the base stats of a skill.Fixed knockback warping enemies directly to the ship. Oops.Sound and VisualsFixed display of outlines when knocking enemies back.Fixed "1" damage spam on enemies that are already dead.Added music to all post-battle scenes.GamepadFixed loss of control after changing menu button settings, such as when switching to or from Japanese button layout.Fixed navigation of battle preview screen.Fixed tooltips on save menu and battle preview screens.Fixed positioning of dpad button help on party screen.Fixed Steam Controller settings shortcut button while not already in Steam Controller mode.Fixed starting position of title screen cursor.Fixed navigation to Popup Notifier button on achievements screen.Fixed errant mouse cursor when navigating between scenes.Fixed cursor flicker when navigating between scenes.UIRemoved vestigIal Equip button from Shop menu.Fixed Blaze of Glory skill description.
DQ2 Soundtrack launched
We're happy to announce that Kevin Penkin's awesome* DQ2 soundtrack is available for sale! Kevin reworked all of the tracks so that instead of looping they have a nice conclusion, all the better for your listening pleasure. Also, all tracks have been remastered in high-fidelity with lossless WAV versions available in addition to high-quality 320 kbps MP3s. *Can you tell Anthony's a total fanboy? :D