Hamsterdam
61

Hamsterdam

31 JUIL. 2019
Combat, Indépendant
Développeur
Éditeur
Moteur
Prix indicatif
3.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 2 Hoursh
Complétion (100%) : 7 Hoursh
Notes des critiques
Opencritic : 57/100

Hamsterdam

61 /100
31 juillet 2019 2 Hoursh

Sorti le 31 juillet 2019, Hamsterdam est un jeu de combat indépendant développé et édité par Muse Games, disponible sur PC, Mac, Android, iOS et Nintendo Switch. Le titre met en scène Pimm, un hamster héros devant libérer la ville d'Hamsterdam des agissements du chinchilla Marlo et de son gang des Vermines, afin de sauver son grand-père et restaurer la paix. Le joueur y enchaîne combats de baston arcade et combos martiaux via tap et swipe, dans une approche mêlant rythme et précision au hamster-fu. Construit sous Unity et protégé par la gestion Steam, le jeu affiche un temps de parcours principal d'environ deux heures et une complétion estimée à sept heures, pour un prix de 3,99 euros. La presse a salué son action dense et son hommage aux films kung-fu, tout en notant une répétitivité possible, avec un score OpenCritic de 57 et une note agrégée de 61.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Pocket Gamer UK 80/100

« Hamsterdam achieves something that very few games manage to; Its densely packed action and animation make it almost impossible to put the game down, even if it becomes incredibly obvious early on that you are watching the same animations and performing the same actions over and over. »

TheSixthAxis 70/100

« Hamsterdam is a delightful homage to Golden Era kung-fu movies, but if the martial artists were all small mammals. It might get repetitive quite quickly, but if you’re looking for something you can play in short sprints or something fun for your kids, Hamsterdam is a genuine treat. »

Worth Playing 60/100

« Hamsterdam is a fine game if you plan on playing it in short bursts. Most of the battles are fine, but it doesn't take long before they feel too easy. That repetitive nature drags down the enjoyment of the game, since the variety is lacking from beginning to end, even during boss fights. With decent sound and good graphics with shaky performance, Hamsterdam is meant to eat up a few minutes at a time in between more fulfilling titles. »

NintendoWorldReport 50/100

« Hamsterdam has its charms and definitely some potential. The character designs are fun and Pimm’s stylish hamster-fu feels satisfying to use, but there’s just not enough variety to hold a player’s attention for more than maybe an hour. Dressing Pimm up in goofy hats or a Bruce Lee tracksuit adds a little spice, but the repetitive gameplay will likely catch up to you all the same. I think the developers of Hamsterdam are on the right track, and I look forward to any future games they make using lessons learned from this one, but I cannot see myself returning to the streets of Hamsterdam any time soon. »

Gaming Age 50/100

« It’s just that Hamsterdam feels like a bunch of empty calories. There’s nothing in the way of depth, and you notice that a lot more when you’re paying $10 than you do when you’re only paying a buck or two. I could see this game being worth it on mobile, but on the Switch, you’re probably better off looking elsewhere. »

Nintendo Life 40/100

« Hamsterdam is a mobile title through-and-through. It's got all of the tropes normally associated with mobile games, such as limited gameplay mechanics and a heavy focus on purchasing cosmetic items, with none of the depth you should come to expect from your average Switch title. There's a lot of potential in the game's premise and presentation that could well be capitalised on for any future games, but here it feels like a bit of a wasted opportunity. Add to this the lengthy load times and technical issues, and this is game you'd be best off avoiding. »

Slant Magazine 30/100

« As the game never really switches up its formula, it’s not long before fatigue sets in. »

Configuration PC requise

Minimale :Système d'exploitation  *: Windows 7 or higherProcesseur : Dual-core 2.4GHz (Intel Core 2 Duo E6600 or better)Mémoire vive : 2 GB de mémoireGraphiques : Dedicated graphics card with at least 512MB VRAM (Radeon HD 6750M or better)DirectX : Version 9.0cEspace disque : 2 GB d'espace disque disponible

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