Indivisible
Indivisible
Description (IGDB)
Indivisible is a side-scrolling RPG in the vein of Valkyrie Profile, spanning a huge fantasy world inspired by our own world’s various cultures and mythologies. Players will navigate beautiful environments using a variety of different traversal abilities, and engage monsters in fast-paced combat.
Histoire (IGDB)
Our story revolves around Ajna, a fearless girl with a rebellious streak. Raised by her father on the outskirts of their rural town, her life is thrown into chaos when her home is attacked, and a mysterious power awakens within her.
Contenu brut des sources
Indivisible est un jeu vidéo de type action-RPG et plates-formes développé par Lab Zero Games et édité par 505 Games. Le jeu est sorti en octobre 2019, avec une sortie Nintendo Switch en avril 2020.
Médias
Informations Steam
Description Steam (Français)
Indivisible est un jeu d’action RPG / de plateformes dont les graphismes et les animations remarquables viennent s’ajouter à une mécanique de combat unique en temps réel.
Plongez dans un monde fantastique peuplé de dizaines de personnages jouables, laissez-vous porter par une narration d’une incroyable richesse et découvrez un gameplay facile d’accès mais complexe à maîtriser, le tout dans une qualité exceptionnelle dont seul Lab Zero Games a le secret !
Découvrez l’histoire d’Anja, une fille téméraire et un brin rebelle. Élevée par son père dans une banlieue rurale, elle voit sa vie sombrer dans le chaos lorsqu’elle est attaquée chez elle et qu’un pouvoir mystérieux s’éveille en elle.
Le monde fantastique immense, les personnages et l’esthétique du jeu sont inspirés de diverses cultures et mythologies. Ajna va rencontrer plusieurs « Incarnations » dans sa quête : des êtres qu’elle peur absorber et faire apparaître pour combattre à ses côtés.
Vous pouvez recruter de nombreuses Incarnations, avec chacune une histoire et une personnalité propre. En unissant des créatures venues de terres lointaines, Ajna en apprendra plus sur elle-même et sur le monde qu’elle habite, et surtout sur la manière de le sauver.
Éditions et prix Steam
Avis des joueurs Steam
Dans l'ensemble je trouve que c'est un bon jeux. Dommage que le studio a eu des problèmes car a certain moment, c'est vide. On voit des ennemies ou autre laisser en place (vestige de truc en développemen/abandonné)
Mises à jour et Actualités
Humble Choice December 2020 includes 14 games and a month of EA Play Pro
Another month is here, which means it's time to look at the next round of PC games available in the subscription bundle. There are plenty of excellent indies this week, and while there's no massive triple-A title among the official selection, Humble is offering a notable extra: a one-month bonus subscription to EA Play Pro. The EA Play Pro bonus is only for new subscribers, and only for the next week - existing subscribers will instead get $5 off a month of EA's service. EA Play Pro is normally $14.99 USD per month, and gets you access to pretty much the publisher's entire catalogue through the Origin client. Like Xbox Game Pass or Ubisoft Plus, it gets you access to new EA games on the day they launch. (The basic EA Play subscription, priced at $5 USD per month, includes access to a catalogue of titles at least a year old.) Both old and new subscribers at the Classic or Premium tier will get access to all 14 games in this month's bundle. That'll get you access to great multiplayer games like Overcooked 2, exploratory platform games like Indivisible, and roguelites like Children of Morta. Read the rest of the story... RELATED LINKS: Kill la Kill animation studio to produce the intro for Skullgirls dev's RPG Indivisible Indivisible crowd-funding campaign somehow makes $1.5 million in 2015 Side-scrolling RPG Indivisible is almost funded on Indiegogo, has a free prototype
505 Games confirm that Indivisible is finished due to Lab Zero Games imploding
With all the issues surrounding Lab Zero Games and the owner Mike Zaimont, after most of the team left and the rest were let go - 505 Games have given a statement.Read the full article here: https://www.gamingonlinux.com/2020/10/505-games-confirm-that-indivisible-is-finished-due-to-lab-zero-games-imploding
With Lab Zero gone, Indivisible wont be getting any more updates
Indivisible is as finished as it’ll ever be. There may have been plans to add a number of crossover and crowdfunded characters to the turn-based-but-not RPG, but the implosion of developers Lab Zero has put one hell of a wrench in the works. This week, publishers 505 Games clarified the situation regarding future Indivisible updates, and regret to inform that there’ll be no further work done on the game. (more…)
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Don’t let the nondescript and somewhat generic title cause you to look away. Indivisible is charming as all hell, sweetened with a bit of old school flavor, and a product of high craft in every regard. »
« Indivisible is one of the best RPGs of the year. A masterclass in game design, Indivisible is funny, challenging and creative in equal measure. A few difficulty bumps can't take away from what is an almost perfect example of turn-based RPG genius. The production values are through the roof, and the game will have you rapt from beginning to end. »
« Indivisible is a wonderful blend of RPG and Metroidvania that has exciting battles and a world ripe for exploring. »
« Indivisible is a fantastic RPG hybrid brought to life through beautiful hand animation, a captivating score and an insanely addictive combat system. »
« Everything in Indivisible – from the colorful visuals to the “Oooom” noise when you save your game – is calculated to delight. Despite some uneven difficulty, both the platforming and battle systems entertain. But it’s the character design and voice work that is really the star of the show here, making Indivisible a strong contender whether you are a genre fan or not. »
« Indivisible is going to be one of the most original titles of 2019. Turn-based combat system, platform, puzzles, action and quality hand-drawn animation come together in an indie adventure that stands up against big budget RPGs. Lab Zero has the formula to change the genre. »
« A mixture of lovely characters and a world brimming with imaginative ideas is complemented by a rock-solid combat system and experimental platforming that blend together strangely, but just works. If you're after a smaller adventure in-between the coming month's biggest releases, not much will shine brighter than this gem. »
« Indivisible is a great looking game with simple mechanics, interesting story and lovely music. Too bad not all stretch goals from Indiegogo have been reached, but we hope to still see all that studio planned for this game one day. »
Avis des Joueurs (Metacritic)
« Concept seems interesting but one of the most frustrating game i played. Mostly cause of mechanics involves during platform puzzles that half the time don't connect. and if you fall of or fail, you will have to restart all over. some areas where puzzles just keep going on and on and you get tired and want it to end already. A lots of stuff game does not tell you such as blocks some projectiles during puzzle in world map or healing outside of combat. With the basic stuff in the beginning of the game, game will pretty much expect you to know certain mechanics. Combat idea sound interesting but gets dull very quick. some times certain combo don't connect such attacking upward and downward to break enemies shield but the input often dont connect properly and i end up doing regular attack and wasting my turn. other half the time i feel like im just button mashing even when im trying to perform certain combo. Difficulty of the game is all over the place. many games where difficulty gradually increasing but here its all over the place. All in all if you really enjoy platform puzzle games, you will like this. wish the control, character movement and jumping were more polish. »
« Indivisible is a solid mix between Valkyrie Profile-esque gameplay, and Metroid-vania platforming, paired with an incredible art style. The block timing does admittedly take a bit of time to get used to, but after playing some Expedition 33, it seemed like a cakewalk by comparison for the most part. The story does admittedly take a bit of time to get used to, and Ajna does start off as a bit of a firey, standoffish tomboy, but she does grow and develop throughout the game (not only in terms of powers, but personality). Plus, the Hindu mythology/legends do help the game feel more unique. Overall, I recommend Indivisible for indie game fans. »
« Just bad. Combat was dull, as was everything else. Gave up way before the end. »
« Questo gioco ha un problema: dura più di 5 ore. Sembra un pregio ma non lo è con questo sistema di combattimento, un combattimento molto divertente le prime volte ma che appena ti abitui diventa un ripetere esattamente la stessa **** di pulsanti ogni volta, non c'è nessuna strategia necessaria se non quella che capisci dopo qualche ora, tanto tutti i nemici si battono nello stesso modo, si finisce per cadere nel botton smashing, di giochi ripetitivi ne ho giocati ma mai uno che riuscisse a diventare da così divertente a così insopportabile. Ed è un peccato perché è uno dei combat system più originali che io abbia mai visto, un mix tra combattimento a turni ed in tempo reale, ma forse non lo ha fatto nessuno prima proprio perché stanca velocemente, o forse è colpa loro che non hanno messo nuove meccaniche ed elementi interessanti al progredire del gioco. Poi come mappa metroidvania è pessima, piena di punti che sembrano segreti che non hanno nulla dentro, al massimo un npc che ti dice cose senza valore tipo quelli di pokemon. C'è soltanto un singolo tipo di oggetto che puoi trovare esplorando la mappa, delle pietrine che se ne trovi 10 o 20 ti permettono di aumentare il tuo attacco o difesa, a tua scelta, niente di più noioso e **** platforming è decente e si evolve spesso con nuove abilità di movimenti ma anche quello è molto statico, andrebbe benissimo se non fosse così abusato nella mappa, insomma non è divertente neanche **** trama io non la ho finita, ci sono arrivato vicino ma mi ero rotto troppo le scatole, non era niente di che, solita storia della prescelta e del male risvegliato che va sconfitto, comunque i **** sono simpatici ma alla lunga stancano anche loro, protagonista **** musica è accettabile ma con poca varietà.L'art design è buono, soprattutto quello dei ****. Insomma ottima idea, pessima esecuzione, da evitare. »
« This game feels like it was supposed to be a porn game but then changed it's mind to a RPG. »
« A kickstarter daringly this is not, Indivisible struggled a lot when it came to gathering funds, and despite such a wonderful promising demo , it barely meet the goals that it wanted, and honestly is a little sad. Despite this though, Indivisible still has a lot of heart and hard work put into, and feels like something Lab Zero made with their best efforts. You can see a lot of cut corners when it comes to the amount of backtracking in this game and a lot of the difficulty and pacing in the middle and end suffer from this. It always feels like there is just a little bit more missing from Indivsible, and while they still do a decent job, it certainly would have helped the flow of the game better if there was a little more meat to it. Still, a lot of these nitpicks are something I say as someone that wanted to see this game's full potential, but honestly the game really does surprise me with it's opening act and ending as a whole. The start of Anju's adventure is a messy one, and one that sets up key characters in Anju's adventure amazingly and when the 2nd act hits, it hits hard. I honestly can't tell you how delighted I was to see this story handle Anju's character development and set up for the ending, and it truly remains as the best parts of the game. Not to say the battle mechanic is dull, as a lot of the fun from Indivisible's beginning is figuring out how combos and supers works, and how to extend said combos. Thankfully Indivisible never gets too hard when it comes dealing with it's combat system, but this does tend to come at the price of bosses being kinda push overs when you figure out the system. That's the beauty of Indivisible tho, and with gorgeous art work and sweet music to your ears, Indivisible doesn't lack in the presentation department either. Truly it's a wonder how much this game gets slept on. »
« It's okay. As a fighting game player I don't think they really nailed the fighting game inspirations (which is weird cuz they made Skullgirls) so the combat feels kind of iffy compared to other games like it. »
« [SPOILER ALERT: This review contains spoilers.] »