Just Deserts
Just Deserts
Description (IGDB)
Just Deserts is a sci-fi action dating sim where you play as a soldier who must protect a city from mysterious alien attack, while at the same time you will also be seeking to capture the heart of your dream girl(s)! Theme song by Vesuvia [Ecky], vocal track by iMochi
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Features
- 5 unique heroines with different personalities and interests.
- Full English voice act for each heroine!
- English subtitle, with Indonesian and Japanese planned for update.
- 7 different endings, based on your status with the heroines. Approximately 7 hours to reach 1 ending.
- List of activities which can be done alone or together with your favorite heroine.
- Energy, health, money, day/night time and love status system.
- Mini battle with the aliens.
- Hundreds of items which you can use as a gift, food, or support in battle.
- Travel across the desert area and the city.
Theme song by Vesuvia [Ecky], vocal track by iMochi
Éditions et prix Steam
Avis des joueurs Steam
Honestly, it is very pleasant to play, the musics are good and the general ambiance makes the game enjoyable. The only negative point that I see is that the combat are kinda boring.
Le système de combat est assez moyen. Mais ! Il y a des waifus. Aussi adorables les unes que les autres. En dehors des combats, qui ne m'ont personnellement pas rebuté, c'est surtout un visual novel. Le jeu a globalement une atmosphère très chaleure...
It's a nice game even if the combats are a little repetitive. I enjoyed playing it!
Mises à jour et Actualités
Just Deserts is Now Available on All Major Consoles
Dear players, We’re excited to announce that Just Deserts is now available on the Nintendo Switch 1/2, PlayStation 4/5, and Xbox via their respective digital stores! And no, this isn’t an April Fools joke 👀Here are the links (if not redacted by Steam): Nintendo Store Playstation Store XBOX Store Whether you’re discovering the game for the first time or returning to relive the experience, we can’t wait for you to play Just Deserts on your platform of choice. We still have at least one more announcement related to Just Deserts, but we will keep it until the right moment comes. Until then.-Dev
New Game Announcement: ASBAK
We’re thrilled to announce the official launch of the free demo of our new game, ASBAK! https://store.steampowered.com/app/2932110/Asbak/ This demo showcases one of the main character, Sam, in a pre-designed stage inside a train. We plan to have 4 playable characters and use procedural generation to create the stages in the full game, so this one is more about showing the thrill of the game rather than the whole experience. Your feedback means the world to us! Play the demo, tell your friends, and let us know what you think. Light it up. Put it out. ASBAK begins now.
Fast-forward Feature for Combat Animation and Some Bugfixes
Hello everyone, It’s been a while since our last update! We originally had no plans to update Just Deserts further, but we recently had the opportunity to make a few small improvements before moving on to our next games. One of the biggest pain points (even for us!) has been the battle animations. Waiting for every attack move to play out can be frustrating, so we decided to add a fast-forward button to speed up combat! Our initial idea was to allow players to speed up animations by holding down a button. However, since Just Deserts was built using Ren'Py— which isn’t optimized for battle systems— we ran into some implementation challenges. In the end, we settled on adding a toggleable animation speed button on the combat dashboard instead. {STEAM_CLAN_IMAGE}/25755520/1766439c9d0baf204ae5e49aedbc19720620298d.png If you've played Just Deserts before, now you can speedrun the game and complete all the endings in no time! Additionally, we’ve fixed a bug that caused the game to crash if a player didn’t select a target while using a heroine’s support move. That’s all for now! We hope these small changes improve your experience, even just a little bit. Stay tuned for more news in our next announcements. Until then, - Vifth Floor Dev Team