Kinect Adventures
Kinect Adventures
Sorti le 4 novembre 2010 sur Xbox 360, Kinect Adventures est un titre mêlant aventure et sport développé par Good Science Studio, une filiale de Microsoft Game Studios, qui en assure également l'édition. Le jeu repose sur l'utilisation de la caméra Kinect et propose une collection de cinq mini-jeux conçus pour exploiter la détection de mouvement. Propulsé par l'Unreal Engine 3, il a été présenté officiellement lors de l'Electronic Entertainment Expo 2010 à Los Angeles et distribué en bundle avec le périphérique, devenant ainsi le titre le plus vendu de la console avec 24 millions d'unités écoulées dans le monde.
Côté réception, le jeu obtient une note agrégée de 61,55. La presse spécialisée a globalement salué son rôle de vitrine technologique : MondoXbox le qualifie de « parfait jeu pour être fourni avec Kinect : drôle et avec un très bon aspect graphique », tandis que Da Gameboyz souligne des parties « rapides, faciles et assez agréables » qui impliquent toute la famille. En revanche, plusieurs joueurs sur Metacritic expriment des réserves majeures sur le matériel lui-même, jugeant le capteur « glitchy » et pointant un « délai ridicule » ainsi qu'un « suivi de mouvement très approximatif » qui nuirait à l'expérience, certains regrettant que le concept n'ait pas été adapté sur des accessoires concurrents comme le Wii MotionPlus.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« The perfect game to be bundled with Kinect: funny and with a very good graphical side. »
« Overall I found the games quick, easy and quite enjoyable. The title gets everyone in the family involved, including my young son who especially loved River Rush and Rallyball. The only downfall of Kinect Adventures is that there are only five games to play which will unfortunately make the title repetitive over time. »
« Kinect Adventures may not be your best choice for Kinect fun, but considering its cost and various activities, you'll have fun with it while it lasts. »
« Kinect Adventures is a perfect game for in and out party-type play, but as the adventures become longer they can get tedious and exhausting – particularly Reflex Ridge's sadistic "squat, jump, sidestep, repeat" gameplay. That said, Kinect Adventures is sure to be a family hit as people gather for the holidays. »
« It shows off what the hardware is capable of, it's free (technically), and most importantly, it's actually a lot of fun. Unfortunately, it also highlights some of Kinect's weaknesses, namely the lag and occasional calibration issues. »
« While the individual minigames offer varying degrees of entertainment, they all nail the controls - or lack thereof - pretty well. There's definitely a bit of a learning curve, and the inherent limitations of the designed-for-the-living-room tech means lag issues occasionally pop up, but overall Adventures succeeds in effectively immersing you in its gamepad-free fun. »
« Great bursts of short-term, shallow fun. »
« Still, it's breezy, colourful presentation and general silliness make Kinect Adventures easy to like. »
Avis des Joueurs (Metacritic)
« Would be much better with any other accessory than terrible kinect. Delay is ridiculous and movement tracking very shoddy. Some mini-games you try can get around this to make them decent at best by moving good 1 sec before you should, but rally ball is unplayable mess where you have zero control over what's is happening with aweful tracking, huge delay, ball phasing through your avatar all the time and fire ball not working 90% of time. »
« It may be fun to play and stuff, but of course, kinect is glitchy! Seriously, a version of this game that uses WiiMotionPlus and the Wii Balance Board would be better than this. »
« Seeing something that ACTUALLY works on 360 kinect is impressive you can see though that this game was not meant to be packed-in with kinect but kinect sports but everyone knows…wii sports pack-in title for the wii game is good i like the concept fun and easy 5 minigames with each one having 4 types (4 stages) and using the power of the kinect. »
« I played with friends many years ago, it was fun for a couple of evenings, but then there were few cards, and now I decided to go through it myself and it’s actually kind of boring, there aren’t enough cards, subsequent tests are just the same cards and that’s it, essentially this the game is needed to test the capabilities of the kinect, the same star wars kinect has a plot and it’s interesting to go further, but here there is no such desire. »
« A neat mini game collection that I have lots of memories playing back then. The Adventure mode combines three or less mini games into a level with objectives such as getting a specific medal in each mini game or completing mini-games before time runs out. You'll get some replayability playing Dodgeball, Reflex Ridge and River Rush, but the two other mini games fail to deliver anything exciting. Playing online with friends is pretty fun, because you can play without being smacked in the face by your friend playing with you locally. »
« I saw 20 copies of this game at my game store. its not bad but its just minigames, and that's it and the minigames are either, move arm here occasionally, or its an actual work out. now i know why i saw all of those copies. »
« not that fun even sometimes the kinect wont even track u at times it isnt horrible but not that great »
« I don’t know why the gaming industry hasn’t evolved in this direction, but I know this is one of the better games that marked my childhood. It is a real pity that gaming did not continue in this direction, but in those VR nonsense that can only hurt your eyes. Here, at least, you stand on your feet and the game requires you to move. Yes, there were a few cons, but if they had tried, they would be in a completely different place now. »