King Arthur II: The Role-Playing Wargame
King Arthur II: The Role-Playing Wargame
Description (IGDB)
Experience the sequel to the Role-playing Real Time Strategy Hit!
Description en cours d'enrichissement.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« King Arthur 2 is a great game with many improvements. It's a good mixture of RPG elements and Total War tactical elements. A must-buy for every fan of the strategy games. »
« It's really a "diamond". The infinite options within the strategic map, the unique soundtrack brimming with symphonic choirs and the sheer "epicness" that accompanies your every move, all mark a game that will conquer the hearts of fantasy culture fans. [March 2012] »
« King Arthur II improves many aspects of the formula that made the first chapter a valuable title. Even if it's still far from RTS like Total War this game is a great and deep dark fantasy tale full of big monsters, powerful fireballs and great heroes. »
« RPG elements, coherent story with twists, exciting battles spiced up with magic and great visuals make King Arthur II a game that's hard to put aside. [March 2012, p.70] »
« King Arthur II is the most credible opponent to the Total War series: thanks to its RPG elements, it's able to create an original gameplay and an interesting dark version of of the legends based on King Arthur. Only some technical flaws prevent this game from touching the excellence. »
« King Arthur II is a good strategy game aiming at the same quality of the Total War series even if a little bit on the easy side. Sadly it suffered a launch full of bugs that made it almost unenjoyable. »
« King Arthur makes a worthwhile comeback. Real-time strategy at heart, Arthur crosses genre lines effortlessly. Be it role-playing elements, text-based adventure or Total-War-esque battles, King Arthur delivers on all fronts. The end result is an addictive and surprisingly well-balanced hybrid. [March 2012] »
« It's light on the strategy, but an intriguing dark fantasy tale and RPG elements lift King Arthur II above the average. [May 2012, p.76] »
Avis des Joueurs (Metacritic)
« Mehhhhhhhhhhhhhhhh zanimljiv koncept ali iskreno ocajno uradjen.... previse stvari nabacano a ponekad ne bitno totalno jbg. »
« Think of Total war with deeper RPG elements and magic. That's what you get with King Arthur series. It all sounds fantastic especially if you're fan of strategy and RPG Games, but have Neocore and Paradox Interactive succeeded in creating a great unique niche sequel? Not quite I must say, but there are still many elements you can enjoy within the game. In King Arthur II: The Role-Playing Wargame, your goal is to unite Britain through military supremacy or diplomacy. You have your grand campaign map to face and conquer multiple factions in various regions, while completing missions and battling enemy armies. Now, when you battle enemy armies you have a choice to enter a 3D battles, where it becomes really interesting. You get to strategically place and pit your units against your enemies and battle it out in the field. Throughout the game, you will make choices that will influence the development of the story and characters. I was a strong fan of the first game. In short, it was a great balance between the strategy and RPG elements but with King Arthur II, Paradox Interactive have pushed more towards RPG side of things. Now, that does not sound that bad but they’ve also made the game more linear and they have definitely oversimplified many strategic elements from the first game to be more appealing to broader audience. I understand why they’ve made this decision, which I hope will definitely will attract more players like they’ve intended, but this decision in many ways is a double edge sword. Unfortunately, in many ways, it is a quite a letdown to players returning to the franchise, as it ultimately feel limited and contained. For example, the only way to earn income is through missions and battles. There are no tax system, even though you own regions through conquest. The RPG element tech tree focuses on military only, as there is no economy management. Regions feel constrained as you are limited to areas tied to story elements and AI is generally neutral, never aggressive, which removes the depth of layering effect it had from the first game. With that said, there are definitely improvements in the game as well. For instance, voiceover is a great addition to the missions. Voice acting is generally great and it definitely adds to the emersion of the game. There are more unit, magic and artifact varieties within the game and you also have the ability to craft your own artifact to match your hero and play style. Lastly, graphic has been improved dramatically, especially when looking at the campaign map, it is simply gorgeous. When King Arthur II: The Role-Playing Wargame came out, I could not recommend it to anyone since it had too many bugs and glitches that seriously hindered the playability of the game. There were too many reports of screen tearing, stability issues and freezes and frankly, I wasn’t sure if Neocore or Paradox Interactive had the ability to resolve and patch these issues. I am happy to report that they’ve been working hard to fix these bugs but I would still recommend people to wait it out a little more for the price drop and more fixes. Until then, I highly recommend everyone to try their first King Arthur: The Role-Playing Wargame a try while waiting for the sequel to be more stable. »
« Arthur II tries to make a narrative for a story-driven fantasy game, and it does so fantastically! If you wanna enjoy this game you cannot expect the freedom of action that you have in the Total War series. The game expands as you progress through it, and the payoff is a good story and a world that feels more alive. When playing along with the constraints the design-choices puts on my game-play, this game shines like nothing I've played before! »
« The game is pretty good wih great Gothic atmosphere and some interest choices but unfortunately the gameplay is inferior compared to the Total War series there are also some annoying bugs »
« Really good looking game, fun to play with and the music is actually extremely good (or my taste that is). HOWEVER: the game keeps randomly crashing, I cannot run it in 64bit mode and I could go on. A shame really otherwise it would have been a much higher score... »
« ce jeu devrais etre un des meilleur mais a cause d'une ai defficiente qui fait que les ennemis n'attaque que tres rarement et sont incapable de recruter alors on s'amuse une vingtaine de tour puis on meurre d'ennuis les 4480 tour restant ...!oui vous avez bien lu 4480 tour pour amener mon heros au max de ses pouvoir et pour debloquer tout les batiments et unités du jeux donc on passe des tours ou on fini la campagne(en tres difficile sois disant) en la baclant donc on est pas passé loin mais des mise a jour et quelques dlc s'impose car la c'est vraiment dommage l'idée etait super et les pouvoir divertissant... ah! et oui messieur les yougo quand on sort un titre comme cela on le prevoi en plusieur langue au moins dans le texte....... »
« Excellent, story telling game I loved every minute. and after final patch, everything is working for my friends (I had no issues even before). Strategy could be deeper, but it is not that kind of game. this one actualy sets up the new genre. I love DLC even better then game (Love Roman times). »
« What a mess. When a game makes you feel seasick, you know something is wrong. How the game manages that? Simple, in battles you have a crappy camera that barely shows anything so you have to constantly adjust it to see at least a little of what is going on. Worse yet, the game also has horrible camera controls and no less horrible performance that makes everything seem sluggish and slow to respond even with highend hardware. So you end up constantly moving a sluggishly reacting crappy camera around that moves strangely and is hard to control.... I really started to feel a little sick after a few battles and haven't played since. The game also suffers from crashes and some of the longest loading times I've ever seen. Best stay clear of it and should the scenario interest you, try the first King Arthur game which is much better. That game, even thought not perfect, I actually enjoyed playing. »