Last Days of Tascaria
Description (IGDB)
Last Days Of Tascaria is a roguelite RPG with real-time pausable combat. In this fantasy world, the deep combat will challege your wits, and your choices will change both the adventure and the NPC reactions. Recruit and improve heroes while you unravel the mysteries of Tascaria!
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Your choices will change how factions react, will alter encounters and will decide the ending that you get. It uses a realtime pausable combat system with multiple elements that add depth, like morale, positioning, combos...

Morale
When you kill enough enemies in a fight the rest will run away. Can't you defeat that heavily armoured ogre? Don't worry, kill the goblins and the ogre is gone.Choose your own adventure with 6 different endings
Depending on your choices both the story and the reaction of the factions will change.Deep real time pausable combat
Pause whenever you want during combat, give orders to your heroes, take your time to think your next move and coordinate the actions of your characters. Flank enemies for extra damage while avoiding being flanked, use shields to block frontal attacks, and much more.Combos and armour types
Some abilities and effects can be combined together to produce a stronger effect. For example: Use cold on soaked enemies and they will freeze. Wind on burning enemies will increase the burning. There are 3 different armour types, and you need to adapt your gameplay and equipment to face different enemies.
Karma
Instead of random results for encounters, you are equipped with Karma tokens. Use the good ones, and everything will be fine, but in the end you will use all of them, therefore you can't always win.Enviromental hazards
In some combats you need to worry not only about the enemy, but also about the environment. Fire, lava, falling rocks, water pools... Be careful with them and use them to your advantage.Permadeath
If all your heroes die, that's it. But you can recruit more heroes to make your group stronger.Replayability
Procedurally generated regions, different sides of the same story, varied unlockable heroes, weapons and abilities keep the game interesting on subsequent runs.Éditions et prix Steam
Avis des joueurs Steam
Mises à jour et Actualités
Patch 1.03 is available.
Hi everyone!! New patch is ready Here are the chages: Bugs Game could get stuck after purchasing consumables at special shop on last stage. You could get a windmill encounter going to a battlefield. Option to learn alchemy is now properly indicated at height 3. Kobold slaver quest was cancelled instead of completed. Balance Dancing blades cooldown increased from 5 to 18. Moved wisps encounter so that it only appears in the forest. Unlock points needed has been reduced a lot. Unlock points obtained has been sligthly reduced and simplified. Now they only depend on how far you get on the run. Functionality Now you can start casting an spell while being hit. We noticed that it can be frustrating to have casting interrupted.
New Patch ready!!
Hi everyone!! We have a new patch ready. A little bit later than expected, sorry about that. Here are the chages: Bugs Encounters could be skipped with a specific use of menus. One of the keeps in the tutorial was not turning grey to show it could not be revisited. Functionality Now heroes don't collide among them. (They stil collide with enemies, and this is intended). Menus now can be closed pressing "esc" key. Visual changes The positions of the enemies in the first combat have been improved. The portal in the tutorial now is hidden, as we saw that some players try to go there without having a path. Hope this makes things clearer. We have reposition the costs of the elven help menu. Tooltips in the world map now are bigger.
Small patch available
We have a first patch with some minor changes and bugfixing. Bugs "Ydur's bane" tooltip was missing. Music at the start of the game was off by default. Checkpoints now are properly deleted if you beat the game. Background images for Elves support were missing. It was not possible to get "My life for Ydur" achievement. Texts and graphics We've corrected some grammar errors in the tutorial. The background of one message in the tutorial has been updated. Still open Close inventory with "i". Maybe due to german locale combined with permission issues the game can crash starting. Not clear yet. It seems an uncommon event, but we will look deeper.