Mega Man Zero 2
Mega Man Zero 2
Développé par Inti Creates et édité par Capcom, Mega Man Zero 2 constitue le deuxième volet de la série éponyme sur Game Boy Advance, sorti au Japon le 2 mai 2003 sous le nom de Rockman Zero 2. Le titre a par la suite été porté sur Wii U. Il propose un mélange de jeu de tir, de plateforme et de hack 'n' slash, et intègre un mode multijoueur local via câble link nécessitant deux cartouches, offrant trois modes compétitifs : Time Attack, Enemy Battle et Get Item.
L'intrigue se déroule un an après la défaite de Copy X. Zero, errant dans le désert et lourdement endommagé, est retrouvé par Harpuia, devenu leader des trois Gardiens survivants suite à la disparition de Phantom. Ce dernier l'amène au nouveau camp de la Résistance, où Zero retrouve Ciel et fait la connaissance du nouveau commandant, Elpizo. Ciel lui révèle les événements de l'année écoulée, notamment la dissimulation de la mort de Copy X auprès des humains, et lui présente un Baby Elf, cœur de ses recherches sur un nouveau système énergétique.
Côté réception, la presse spécialisée a salué la qualité visuelle et l'animation, ainsi que le level design et l'apport de profondeur au gameplay classique, comme l'ont souligné Play Magazine et GameNow à l'époque. En revanche, une partie des joueurs a exprimé une forte frustration sur Metacritic, pointant du doigt une difficulté jugée artificielle due à la réapparition des ennemis, des combats de boss considérés comme impossibles et certains niveaux, comme celui du train, qualifiés de mal conçus. Le jeu affiche une note agrégée de 81,29. Pour en voir le bout, il faut compter environ trois heures pour l'histoire principale et jusqu'à douze heures et demie pour une complétion totale.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Visually, the game is amazingly detailed and incredibly animated; in terms of level design and obstacle placement, it is superb. [Oct 2003, p.71] »
« Just what I want to see happen to the Mega Man series - classic gameplay with extra enhancements for more depth, Zero 2 is a fantastic step in the right direction. [Nov 2003, p.70] »
« It doesn't play with the formula too much, which is both a good thing and a bad thing. »
« To date, the Zero series has really become the gem in the series, with its incredibly fun gameplay, immersive backgrounds and storyline, and a hero who, in my opinion, is a lot cooler than Mega Man. »
« It's very demanding and frequently frustrating, but it's a lot of fun (more fun than the original, for sure) for those who have what it takes. The game also rewards the elite more than any other game of its type. »
« The intense difficulty may turn some people off, but, otherwise, Mega Man Zero 2 is the kind of game that belongs in the collection of anyone who considers themselves an aficionado of action games. »
« The level design more than makes up for any sort of qualm you might have with originality since the extreme difficulty will keep you on edge and playing for plenty of hours. »
« Despite its daunting start, in the single-player mode, MMZ2 plays very much like an enhanced version of its predecessor, which is a good thing. »
Avis des Joueurs (Metacritic)
« Absolute ****, respawning enemies and totally impossible bossfights, idk what the **** this game wants me to do.megaman is themost overrated franchise ever »
« Just like Zorthl said, no such things as hard difficulties in this game, everything is cheap and poorly made, the train level is one of the worst things about this game, hard to agree with someone that says that this series is good or better compared with the X series. »
« I have so much fun every time I play this game. Everything about it, from the story to the gameplay, is just amazing. I enjoyed every moment while playing this game »
« It's actually one of the hardest games I've ever played and I like it. Level design is good, boss battles are too. Final boss is extremely hard as it should be. »
« I like how the game is a direct sequel to the first. It this game is cheap. Not hard, but cheap. It uses its very limited field of vision to spawn enemies off screen(like the train level) to frequently diminish your health with little to no reaction time. It’s the same formula, same game as the first, but even more difficult in the cheapest way possible. I want to love Zero’s games but compared to the X series these games are garbage by comparison. »
« The 2nd game is just as good as the 1st one and again doesn't disappoint at all. Mega Man Zero 2 is my 11th favorite GBA game of all time. Play this game now. »
« This is a very difficult, but very impressive and incredible game. The music and graphics are top notch, the game has fantastic presentation, and really great and inovative level design. The game is very difficult, but its that good difficulty which makes you wanna come back for more, and keep fighting and fighting until you beat it. The best in the megaman zero series, and one of my personal favorite GBA games, of all time. »