Middle-earth: Shadow of Mordor - The Bright Lord

76 /100
24 février 2015

Sortie le 24 février 2015, Middle-earth: Shadow of Mordor - The Bright Lord est une extension développée par Monolith Productions, éditée par WB Games et propulsée par le moteur LithTech 6. Elle est disponible sur PlayStation 3, Xbox 360, PC, PlayStation 4, Mac, Xbox One et Linux, au prix de 9,99 euros, et relève des genres de l’aventure et du jeu de rôle.

Gameplay de Middle-earth: Shadow of Mordor - The Bright Lord

Le joueur y incarne Celebrimbor, le grand Seigneur des Elfes du Deuxième Âge, et affronte Sauron pour obtenir des runes puissantes et la capacité d’utiliser l’Anneau Unique. L’extension requiert le jeu de base La Terre du Milieu : L’Ombre du Mordor, vendu séparément. La description Steam avertit d’ailleurs les possesseurs du Season Pass de ne pas acheter ce contenu séparément afin d’éviter un second paiement.

Gameplay de Middle-earth: Shadow of Mordor - The Bright Lord

L’accueil réservé à cette extension est contrasté. InsideGamer.nl salue un bon contenu supplémentaire, spectaculaire dans ses combats, bien que peu renouvelant, tandis que Digital Chumps évoque un amusement frustrant mais qui se révèle payant. Certains joueurs regrettent une difficulté accrue en raison de l’absence de ralentissement du temps avec Celebrimbor, quand d’autres apprécient d’incarner ce personnage avant les événements du jeu de base, dans une extension plutôt axée sur le contrôle. D’autres encore jugent cet épisode amélioré par rapport à l’extension précédente, mais pas suffisant pour enrichir véritablement le jeu original. L’ensemble obtient une note agrégée de 75,97.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

InsideGamer.nl 85/100

« The Bright Lord is good extra content. It does not feel very renewing, but because it is a bit more about spectacular swordfighting this DLC is not forgettable. Using The Ring feels exactly how it is supposed to: epic and powerful. We totally get why Gollum loves that thing so much. »

Digital Chumps 82/100

« The Bright Lord is a bunch of frustrating fun, but it pays off at the end with new missions, upgrades and quick gameplay. »

God is a Geek 80/100

« A more robust offering than last time, and a more essential addition this time around, The Bright Lord is a solid way to top off Shadow of Mordor's Season Pass. »

Power Unlimited 72/100

« The Bright Lord pushes Shadow of Mordor to a new difficulty level and gives you cool abilities, like summoning Orcs and the power of The One Ring, to conquer the strongest evil presence we have met since the game was released. The satisfaction of claiming an enormous battlefield is big, but the story is lackluster, preventing The Bright Lord from being a crucial chapter of the Shadow of Mordor story. »

Hobby Consolas 70/100

« An acceptable DLC to say goodbye to Shadow of Mordor. It's fun and challenging as long as it lasts, but in some areas it's below the level of the original adventure. »

Atomix 70/100

« The power of the Ring and the big final battle with Sauron were some nice surprises on this enjoyable expansion. Unfortunately, the overall contents on the DLC and the poor story are far from the greatness of the original game. »

Push Square 70/100

« Either way, it's more Shadow of Mordor with some slight twists, and that's still as good a reason as any to go there and back again with one of 2014's most triumphant titles. »

Critical Hit 68/100

« While it's great to have a climactic final battle with Sauron, the rest of the game feels like a watered down version of the original. Add to that some weak storytelling and lack of character development and it ends up feeling like an ill conceived DLC prequel. »

Avis des Joueurs (Metacritic)

DzmitryBoston 7/10

« While it's definitely an improvement over the first DLC, it still doesn't do enough to truly enhance the base game in a meaningful way. »

gloriouspotato 5/10

« The Bright Lord DLC is an arduous affair. Again, Monolith have employed the same "kill or dominate 5 warchiefs" objective as the main component of the expansion, with the same tiresome and uninspired side missions we've seen dozens of times already. If this hasn't become stale by now, I'm sure it will be by the time you're done with this. Several of these missions are also timed for no realistic reason other than for extra tedium and artificial difficulty. At least the game is able to shine a different light on Celebrimbor's motives that's not really displayed in the main game, thus adding a tiny amount of character depth. Otherwise though, it's a pretty subpar DLC and one I would not recommend unless you're a diehard fan of Shadow of Mordor. Overall rating - 5.4/10 »

nitefox1337 3/10

« For some reason the DLC is never based on the campaign. So I have a 100% main story completion for nothing. I have so many runes I can't use on the DLC! And now I am stuck with an Elf who is underpowered, half HP, and keeps branding ORCS (which I hated). Why do they focus on **** Mechanics like Beasts or Brand in the DLC instead of improving executions and stuff is beyond me. The missions are All based on Time Counter! Yes! You fight Time not Uruks. That massively **** specially when they removed Focus. Fcn idiots. Such a shame cause the main story was so Awesome. 2 Complete failure of DLC. »

Configuration PC requise

Minimale :Système d'exploitation  *: 64-bit: Vista SP2, Win 7 SP1, Win 8.1Processeur : Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHzMémoire vive : 3 GB de mémoireGraphiques : NVIDIA GeForce GTX 460 | AMD Radeon HD 5850DirectX : Version 11Réseau : connexion internet haut débitEspace disque : 25 GB d'espace disque disponible

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