Mind: Path to Thalamus E.Edition
Édition
Linux

Mind: Path to Thalamus E.Edition

05 AOûT 2014
Aventure, Stratégie, Indépendant
Développeur
Prix indicatif
12.49 € (Steam)
Notes des critiques
Metacritic : 75/100
Où acheter

Mind: Path to Thalamus E.Edition

05 août 2014
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

Mind: Path to Thalamus is a First Person Puzzler that throws you into a fantastic and surreal environment. You will bend the natural elements to your will in order to progress in this emotive, mindbending tale. Now also in Virtual Reality!

Description en cours d'enrichissement.

Médias

Informations Steam

Description Steam (Français)

Change the entire environment!

Wrapped in a mind-bending tale, the gameplay of “MIND” focuses on changing the very weather in order to solve puzzles: the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story —indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality. Accompanied by the snarky yet heartfelt narration of this comatose patient, the player will guide him through fantastical forests, dark caverns and deceptive worlds of water and ice that directly relate to his emotional state at each point in his journey.

Enhanced Edition Features

  • Play the game in Virtual Reality for a full immersive experience. VR support only for motion controllers (HTC VIVE and Oculus Rift + Oculus Touch).

  • Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level.

  • Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable.

  • 4 secret levels, redesigned interactive ending, narration and also an alternative ending.

  • More than 40 different, creative puzzles seamlessly integrated into the environment.

  • 6 ways to affect the environment in order to solve the puzzles.

  • More than 25 distinct landscapes into with which you will be able to interact.

  • Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics.

  • More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes.

  • Face down imposing enemies by using your creativity and everything you have learnt along the way.

  • 22 achievements full of Easter eggs and references.

  • OST and Artbook included.

Éditions et prix Steam

Mind: Path to Thalamus - 12,49€ 12.49 €

Avis des joueurs Steam

Évaluation globale moyennes
Total des avis 39
Recommandé

[table][tr][th][h1][b]FR[/b][/h1][/th][th][h1][u]Premières impressions[/u] : [/h1][/th][th]v. 0 -[/th][/tr][/table] Après une seconde et intense session dessus je reste unanime, exceptionnel ! Premières impressions : ... bluffant. Mind : Path to Tha...

Non recommandé

La première chose qui me choque sur la page de magasin, c'est à quel point le jeu semble beau. Les environnements semblent sans fin, on devine des puzzles demandant une certaine réflexion, franchement pour 1€ je n'ai pas hésité une seule seconde. U...

Non recommandé

Malgré une DA très intéressante, je suis passé completement à coté du jeux : les phases d'explorations sont cool & permettent d'explorer l'univers du titre (malgré les murs invisibles), mais les phases de puzzles sont d'un ennui mortel à mes yeux.....

Recommandé

[h3]• Une balade contemplative pour l’esprit...[/h3] MIND: Path to Thalamus est avant tout une expérience de détente et de contemplation. Installé confortablement, on se laisse porter par une succession d’univers oniriques, conçus pour être admirés...

Non recommandé

[i]Mind Path to Thalamus[/i] n'est pas un mauvais jeu, c'est même un [i]puzzle game[/i] en vue à la première personne doté de belles ambiances et de mécaniques assez sympathiques, mais je ne me vois pas le recommander tellement l'expérience a été fru...

Mises à jour et Actualités

15 octobre 2025

🌑 Together: Moon Escape Has Crashed Into Steam Next Fest! 🚀💥

Good news, astronauts! Together: Moon Escape has officially landed in Steam Next Fest — and, against all odds, nothing has exploded (yet). Thousands of players have already signed up to be stranded on the moon with someone who swears they’re “good at puzzles.” Spoiler: they’re not.In Together: Moon Escape, you and your partner share the same oxygen, the same confusion, and the same growing suspicion that maybe, just maybe, one of you shouldn’t be in charge of the buttons. Solve intricate puzzles, explore eerie moon facilities, and argue lovingly over who “definitely had it right the first time.”Players are loving it — mostly because misery loves company. We’ve seen laughter, confusion, betrayal, and the occasional scream of “JUST PRESS THE BUTTON!” echoing through the void. It’s beautiful, in a tragic sort of way.So grab a friend (or an enemy — we’re not picky), download the free demo, and see if your relationship can survive the cold, silent judgment of the moon.

16 juin 2024

40% Release Discount tomorrow. ARE THE DEVS CRAZY?!?!

Tomorrow, Horror Tales The Beggar releases with a ONCE IN A LIFETIME 40% discount. Why would the devs be so crazy to launch with such a DEEP discount??!?!!?!?!?!? Well, first of all, talking about "The Devs" in plural only works if you count my cats Nina and Nus as devs too. You could argue they are fundamental emotional support for the development, though. This game has been developed and self published by only me, Carlos Coronado. I've been launching and developing games since 2012 and this is the first time I have been scared with a release. Indie games, specially indie horror games are selling every day less and less copies. If you follow the news in the industry I am sure you are aware of this. The layouts, the studios closing, etc. It is not something happening in the AAA sector. Sales have been decreasing since 2021 for every dev. Average new teenager players just don't want to play indies anymore. Instead they download Fortnite or Roblox and never leave that game. With the passing of the years, this is taking a toll on indie devs. {STEAM_CLAN_IMAGE}/6439800/0f0df36c8d5ddae103d074abab0e09b37de21513.gif Ok but, wtf does this has to do with a 40% discount? Obviously, It is on my own interest to sell as many copies of Horror Tales The Beggar as possible and I want to make a VERY attractive launch offer to compensate for the decline of usual sales. But honestly, it goes beyond that. My games have never sold a shitload of copies, but they have always allowed me to gain enough to develop the next game. That is success to me. This is the first time in my career that I don't know if I will be able to develop the next game. And the next game is about Exterminating fascist robots in a Half-Like style mediterranean dystopia. It will also end the story of The Wine and The Beggar. {STEAM_CLAN_IMAGE}/6439800/581179a59c101532b751820e369fbbc3858dcd0a.jpg And honestly, I want so f***ing hard to develop Iron Reich! That's why the 40% discount on The Beggar. Yes, my games have flaws, they are not for everyone, but each and everyone of them proposes concepts and gameplay that are whatever you want to call them, but they never are generic or dull. My games don't have filler, microtransactions, loot boxes, paywalled dlc content or similar predatory industry techniques. This may be bad marketing and monetization, but I never want to use those tools. I just want to keep developing these weird concepts and a strong release of Horror Tales The Beggar will allow be to do just that. That is again why the 40% discount. On the other hand, during the next year after the release, the game will never be discounted 40% again. If you want to buy The Beggar, this is the cheapest it will be FOR AN ENTIRE YEAR! https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/ Feedback and reviews. I won't be the first dev to tell you how important day 1 positive reviews are! If you like the game, please come by and leave a review! On the other hand, if you didn't like the game of course you can leave a negative review :( but I always listen to negative feedback and it is way, wayyy less harmful for the game if you leave your negative feedback or problems with the game in the Steam Discussion forums for The Beggar. Using this kind of feedback allowed me to update the demo with better mechanics, controls, and bug fixing. I always listen and I am fast updating the games, it really is the only advantage t of work alone! There is no need to leave negative reviews to gain my attention. This turned out a little bit more personal than expected. I don't know if tomorrow I am going to regret it but f*** it, I realse the best game I have ever done tomorrow! Big hug, Carlos.

12 juin 2024

Horror Tales The Beggar releases next week! Play the FREE Next Fest Demo now!

Hello Horror Fans! My name is Carlos Coronado and I am the solodev of The Beggar. Next week, Monday June 17th everybody will be able to enjoy Horror Tales The Beggar. Until then, there is A LOT I need to explain during this week! Steam Next Fest For those of you who are seeing Horror Tales The Beggar for the first time during the Steam Next Fest, just know it is the sequel of Horror Tales The Wine and it is a highly high high high horror game. Not your usual horror game at all! Play the free demo if you want to know why, but essentially The Beggar is a weird mix of space-time bending player skills and hardcore sci-fi with of course horror. TONS of horror. {STEAM_CLAN_IMAGE}/6439800/0f0df36c8d5ddae103d074abab0e09b37de21513.gif Price and Launch Discount Monday 17 of June you will be able to play Horror Tales The Beggar and sometime during this week I will announce the price and launch discount. Just a little spoiler: It will be cheap, and the discount will be more than you imagine. Duration Horror Tales The Beggar is BY NO MEANS a replayable game. It is a high intensity adventure with no filler or bland moments. Please don't buy the game if you expect it to be replayable. It will be impactful, with everything 100% hand crafted and tailored thowards being a experience that will last in your memories for years. In terms of play time it really depends on your skills, but for a normal first playthough for someone who usually plays games you are going to spend 3 to 5 hours in The Beggar. {STEAM_CLAN_IMAGE}/6439800/c8f1ddebe19a18e033328a8d4faba5efe1bbeda1.gif Steamdeck compatibility Although we haven't got the Steamdeck verified tick yet, the game has been optimized to run at 60fps with dedicated steamdeck settings in the video menu! The best part is you can try it by yourself right now, because the free demo is also optimized for steamdeck! Accessibility The Beggar also features a VERY robust accessibility menu. You can access it anytime in the main or pause menus. There you will find options for subtitles, controls or even totally disable enemy damage! On the other hand, if you are a hardcore player, activating the "immersive mode" in the accessibility menu will totally disable all interface in the game. That's all for today! Expect way more news for The Beggar during this week and don't forget to Wishlist! It helps A LOT! Big hug, Carlos. https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/

Configuration PC requise

Minimale :Système d'exploitation  *: Windows 7 (64 bits)Processeur : Core 2 Duo E4300 1.8GHzMémoire vive : 2 GB de mémoireGraphiques : GeForce 7600 GSDirectX : Version 10Espace disque : 2 GB d'espace disque disponiblePrise en charge VR: SteamVR

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