Realms and Ruins: Abencor
Description (IGDB)
Realms & Ruins: Abencor is a first-person, grid-based, open world, retro, pixel art dungeon crawler harkening back to the days of yore. Realms & Ruins takes inspiration from games like Wizardry and Might & Magic and other cRPG's of the 90's.
Histoire (IGDB)
For centuries, the land has been ruled by three powerful leaders, ensuring peace and prosperity for their people. These rulers each hold an artifact of great power, which have been passed down through generations. These artifacts were used to lock away a great evil that once plagued the land. All three rulers have suddenly died under mysterious circumstances, leaving the civilized lands in disarray and the threat of monsters seems to be growing. Your quest will take you through treacherous mountains, mysterious forests, and ancient dungeons, it's up to you to stop the impending evil that may rise again!
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Overview
Realms & Ruins: Abencor is a first-person, grid-based, open-world dungeon crawler with retro pixel art harkening back to the days of yore. A boomer role-playing game (or bRPG), Realms & Ruins takes inspiration from games like Wizardry, Might & Magic and other cRPGs of the '90s. Embark on an epic open-world adventure filled with combat, magic, exploration, and puzzles!
Explore the hand-crafted world of Abencor. Dungeons, monsters, treasure and more in this 90's inspired open-world dungeon crawler!
Storyline
For centuries, the land has been ruled by three powerful leaders, ensuring peace and prosperity for their people. These rulers each hold an artifact of great power, which have been passed down through generations. These artifacts were used to lock away a great evil that once plagued the land.
All three rulers have suddenly died under mysterious circumstances, leaving the civilized lands in disarray and the threat of monsters seems to be growing.
Your quest will take you through treacherous mountains, mysterious forests, and ancient dungeons, it's up to you to stop the impending evil that may rise again!
Key Features
First person, grid-based RPG
Real-time combat - fight with fast/ light or slow/heavy weapons and explore in real time
Open-world - Over 100 hand crafted maps, including towns, overworld areas and over 20 dungeons
Fight monsters, level up and pick your stats to focus on strength, dexterity or magic
100+ monsters to challenge and 150+ weapons, armor and other treasures to discover using charming pixel art
Avis des joueurs Steam
Mises à jour et Actualités
July 2026 - Launch day in 23 days
Not much to share, NextFest went great and the game is finished, tested, uploaded, and ready to go on Steam. All that's left is one final click: Submit on July 28th. Launch price will be $11.99 USD with a slight discount for launch.See you on launch day! Wishlist on Steam Itchhttps://bonedudegamestudios.itch.io/Discord https://discord.gg/BRGAEkHxh4Bluesky @bonedudegamestudios.itch.io
June 2026: Official Release Date, Next Fest, Final Polish Pass
Steam Next Fest is nearly upon us! The demo has been out for a little bit now and is ready for Next Fest which is a couple weeks away. This month I'd like to officially announce: Realms & Ruins: Abencor will release on July 28th, 2026. In a little under 2 months!The final gameplay and polish passes are underway, but the game is largely ready to go and should be good for July 28th. Here's what I've done over the past month or so:Disabled the terminal window that appeared when launching the game.Removed coin pickup items and now award gold directly when opening treasure chests.Added a popup explaining how to interact with NPCs.Fixed itch.io app compatibility so the game can now be launched directly through the itch app.Updated Steam store screenshots.Fixed several saving/loading issues that could occasionally softlock the player.Fixed enemy spawning issues.Fixed a player movement speed bug when disembarking from ships.Fixed navigation and collision issues in the Snowy Fields and Volcano Dungeon.Fixed an issue preventing the end-game sequence from triggering correctly.Fixed multiple skill, spell, and equipment scripting errors.Fixed item equip behavior that could accidentally drop items on the ground.Fixed various quest, dialogue, projectile, animation, and sound-related bugs throughout the game.Performed a complete weapon sound and animation pass, replacing placeholder effects.Added missing sounds to more than 30 monsters and creatures.Fixed creature attack animations and visual effects.Completed a full animation review of NPCs, monsters, and interactive objects across the game world.Added new rewards and treasure content for existing encounters.Expanded the demo ending teaser into a full boss encounter for the main game.Continued balancing and refining skills, spells, and combat systems.If you like what you see, give me a wishlist, join discord or follow me on BlueskWishlist on Steam Itchhttps://bonedudegamestudios.itch.io/Discord https://discord.gg/BRGAEkHxh4Bluesky @bonedudegamestudios.itch.io
Demo v1.1 Live
I've updated the demo with the following: • Disabled terminal window when launching the game • Removed coin "items" and grant currency upon opening chests • Added a popup regarding how to interact with NPC's