TerraTech Worlds
TerraTech Worlds
Description (IGDB)
TerraTech Worlds is an open-world, PvE survival game set on distant alien planets. Build, explore and craft—solo or via online co-op—to harness the power of uncharted worlds. Discover untold wonders, conquer natural hazards, establish epic bases and battle enemies as you build your way to victory!
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
TerraTech Worlds est un jeu d’aventure et d’exploration mêlant construction et créativité en monde ouvert, situé sur un monde extraterrestre inexploré. En solo ou avec des amis, vous explorerez votre environnement, créerez des véhicules uniques, construirez des bases automatisées et affronterez les dangers naturels et des ennemis redoutables pour exploiter la puissance de votre environnement.
CONSTRUCTION ET AUTOMATISATION

Développez votre base à l’aide de lignes de production complexes afin de transformer les minerais, récupérer des pièces de rechange et vous approvisionner en munitions. Concevez des réseaux de pipelines complexes pour gérer la production, et développez votre infrastructure énergétique pour accompagner la croissance de l’usine.
CRÉATION ET PERSONNALISATION

Créez différents Techs pour répondre à chaque besoin. De l’extraction minière au combat, construisez le véhicule parfait pour chaque mission ! Personnalisez visuellement vos Techs et vos bases selon vos envies, puis optimisez votre Tech en exploitant de puissants modificateurs de statistiques.
EXTRACTION ET TERRAFORMATION

Développez et consolidez votre infrastructure planétaire en extrayant les ressources exotiques du monde qui vous entoure. Redessinez le relief à votre convenance avec des outils de terraformation libre, qu’il s’agisse de niveler un circuit ou de créer des pics et vallées pour protéger votre base !
EXPLORATION ET DÉCOUVERTE
Explorez une planète de 300 km² sans aucun chargement ni streaming et sans aucune limite, riche en biomes aux environnements variés, avec un cycle jour/nuit, une météo dynamique, une flore dangereuse, des factions et des bases ennemies hostiles et bien plus encore. Aventurez-vous au cœur de forêts étranges, traversez le marécage acide, évitez les orages de foudre et pénétrez l’Arctique enneigé.
COMBAT ET DÉFENSE

Affrontez et neutralisez toutes sortes de Techs ennemis à mesure que vous étendez votre territoire, en récupérant et en recherchant de nouveaux blocs pour améliorer vos capacités de combat. Déjouez des ennemis redoutables et testez des configurations de combat de plus en plus puissantes et spécialisées, et faites équipe avec vos alliés Prospecteurs pour attaquer les bases ennemies et repousser la frontière.
Éditions et prix Steam
Avis des joueurs Steam
Not worth. Many balance problems like tech parts, ressources, weapons and explosive weapons that sends ennemies flying in the sky or far away (even boss) Some bugs too like your tech bump in the sky by the hotkey that is supposed to put it back...
Mises à jour et Actualités
Patch Notes for Update 0.8
Hi there prospectors,Welcome to another update that introduces a new planet called Tyr; a water world planet with archipelagos, requiring boat travel to get from one island to another. If you have any feedback on how you're finding travel across the seas, we'd love to hear any suggestions that you have.Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.A new planet, TyrPlanet Tyr is unlocked when the tutorial on Nibiru has been completed.A world where a vast majority of the surface is covered by water.The various biomes are made up of groups of relatively small islands.It's possible to build a bridge if islands are close to each other.Islands that are further apart require the building of seafaring Techs.Quality of life improvementsMore block information is shown when mousing over a block in the inventory;Block's massBlock's healthPower generation for structure generatorsPower consumption for structure machinesReactor capacity for cabsThe active objective now shows how far it currently is from the player.The distance is also shown on the map above the purple active objective blob.The list of objectives now shows the individual distances in metres from the player.When setting an active objective, it's now possible to select completed objectives for locating traders and Bastions.These will help the player to find locations previously discovered and gain access to known locations that can be teleported to.Game balancing changesThe impact damage and knockback caused by Puffball plants have been reduced significantly.Enemy respawn rate for normal difficulty has been reduced from 60 minutes to 25 minutes.This should make it easier to earn money by destroying enemy Techs and selling off scavenged blocks.When playing with Tech Block Crafting, the price for buying the recipes for the 3 basic boat blocks has been reduced.The crafting recipes for the 3 basic boat blocks have been reduced as well.The force that the tides apply pushing a Tech from the sea towards the land has been halved. Bug fixesThe following bug should now be fixed in this update:Planes in Creative mode are occasionally offset from their starting positions, causing some to be unexpectedly flipped.Game sometimes crashes when fighting the boss Tech in the Arctic.Some missing information about a Tech in the Tech snapshot screen was missing;Reactor load titleReactor capacityTech massA crate containing a Twitch drop reward may incorrectly appear during the initial tutorial and interacting with it will prevent the tutorial from being completed, but can be skipped,Controller issues:B button/O button doesn't close the pause menu.Lots of the glyphs are missing in the control ribbon when in an inventory.The player Tech stops moving in certain positions of the left thumbstick being between fully left/right and up.Until next time, Prospectors!- The TerraTech Worlds Team
Patch Notes for unstable update 0.8-unstable.2
Hi there prospectors,Welcome to another unstable update which includes some game balancing changes and bug fixes.Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.⚠️Please note: This update is on Steam beta branch ttw_unstable - Work-in-progress version and may be unstable in places.In the run up to promoting the latest unstable update to the default version of TerraTech Worlds, we want to improve the quality of the build by finding and fixing as many bugs as possible and refining how the game is balanced.To play the unstable:Right click TerraTech Worlds in your Steam library, then select the "Properties" option from the drop down list.Now select "Betas" and then select the "Beta Participation" drop down box.Select the "ttw_unstable - work-in-progress version" from the drop down list.Your game will now update, and you will be playing on the unstable branch.To send us your feedback and join the community:Join our discord server and select the unstable role via the #role-opt-in! channel. This will add you to the secret unstable channel where you can discuss your feedback/spoilers.Remember to always back up your save games before switching to the unstable branch. Quality of life improvementsMore block information is shown when mousing over a block in the inventory;Block's massBlock's healthPower generation for structure generatorsPower consumption for structure machinesReactor capacity for cabsThe list of objectives now shows their distance in metres from the player.When setting an active objective, it's now possible to select completed objectives for locating traders and Bastions.These will help the player to find locations previously discovered and gain access to known locations that can be teleported to.Game balancing changesThe impact damage and knockback caused by Puffball plants have been reduced significantly. Bug fixesThe following bugs should now be fixed in this update:Game sometimes crashes when fighting the boss Tech in the Arctic.Some missing information about a Tech in the Tech snapshot screen was missing;Reactor load titleReactor capacityTech massController issues:B button/O button doesn't close the pause menu.Lots of the glyphs are missing in the control ribbon when in an inventory.The player Tech stops moving in certain positions of the left thumbstick being between fully left/right and up.Until next time, Prospectors!- The TerraTech Worlds Team
Patch Notes for unstable update 0.8-unstable.1
Hi there prospectors,Welcome to another unstable update which introduces a new planet called Tyr; a water world planet with archipelagos, requiring boat travel to get from one island to another. If you have any feedback on how you're finding travel across the seas, we'd love to hear any suggestions that you have.Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.⚠️Please note: This update is on Steam beta branch ttw_unstable - Work-in-progress version and may be unstable in places.In the run up to promoting the latest unstable update to the default version of TerraTech Worlds, we want to improve the quality of the build by finding and fixing as many bugs as possible and refining how the game is balanced.To play the unstable:Right click TerraTech Worlds in your Steam library, then select the "Properties" option from the drop down list.Now select "Betas" and then select the "Beta Participation" drop down box.Select the "ttw_unstable - work-in-progress version" from the drop down list.Your game will now update, and you will be playing on the unstable branch.To send us your feedback and join the community:Join our discord server and select the unstable role via the #role-opt-in! channel. This will add you to the secret unstable channel where you can discuss your feedback/spoilers.Remember to always back up your save games before switching to the unstable branch. A new planet, TyrPlanet Tyr is unlocked when the tutorial on Nibiru has been completed.A world where a vast majority of the surface is covered by water.The various biomes are made up of groups of relatively small islands.It's possible to build a bridge if islands are close to each other.Islands that are further apart require the building of seafaring Techs.Game balancing changesEnemy respawn rate for normal difficulty has been reduced from 60 minutes to 25 minutes.This should make it easier to earn money by destroying enemy Techs and selling off scavenged blocks.When playing with Tech Block Crafting, the price for buying the recipes for the 3 basic boat blocks has been reduced.The crafting recipes for the 3 basic boat blocks have been reduced as well.The force that the tides apply pushing a Tech from the sea towards the land has been halved. Bug fixesThe following bug should now be fixed in this update:Planes in Creative mode are occasionally offset from their starting positions, causing some to be unexpectedly flipped.Until next time, Prospectors!- The TerraTech Worlds Team
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« TerraTech World is a solid and intelligent game, creative and compelling in its own small way. However, this is not enough to mitigate the negative effect of some questionable choices. »