Tiny Monster Haven
Description (IGDB)
A cozy idle creature collector that sits on your desktop as you go about your day. Grow crops, care for and level-up your companions and put them to the test in wild monster battles!
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
A Relaxing Idle Creature Collector
Tiny Monster Haven sits cozily at the bottom of your screen, letting you raise your monsters at your own pace.
Become the caretaker of your own Monster Haven and raise a variety of monsters to help run things smoothly.
Improve monster stats by feeding them crops and delicious meals. Let them battle or play minigames to earn further rewards such as coins and Monster Essence, with which you can improve your Haven and monsters!
Each monster contributes in different ways: some will water and pollinate your crops while others help out with the harvest. Certain monsters even cook meals for your team!

Build up Your Monster Team
Choose your Starter to take on your role as monster caretaker.

Plant many types of crops and watch them grow while you play with your monsters or focus on other things. Once they're ready you can harvest and feed them to your monsters to improve their stats!
Cook delicious meals for your monsters by choosing from a wide variety of tasty recipes! These delightful treats will further boost and level-up your monsters, making them more effective in combat and minigames.
Harness Monster Essence from defeated wild monsters. Use it to power-up and evolve your monsters or to expand your team with new monster eggs!

Embark on a Campaign to become the Best Monster Battler
Challenge the Elemental Gurus and other tamers in an expansive mini-campaign.
Make the most of your monster team in the challenging 2v2 and 3v3 battles.
Become the regional champion by winning the grand tournament!

Put your monsters to the test in tactical turn-based combat! Make clever use of varied stamina-based moves with tons of status effects. If your monsters are in a tough spot, perhaps their Overdrive ability can make the difference?
Hatch and evolve them all
Complete your monster compendium by hatching and evolving over 50 unique monsters.
Make your compendium truely shine with 2 Astral color variants per monster! Defeat a wild Astral to pick up an Uncommon or Rare Astral Gem. Give it to an Egg and hatch your own Astral variants.
Chill and Customize your Haven
Decorate your Haven with tons of unlockable scenery. Scenery isn't just for show, every item you place will improve the efficiency of your monsters and your Haven.
Enter your monsters in various minigames such as the Monster Race. Each minigame further enhances a specific skill.
Enjoy a Living, Breathing World
Experience a seemless day/night cycle and the passing of the 4 seasons. Each season has its own weather patterns such as rain or snow. Be on the lookout for certain wild monsters that only appear at specific seasons or at certain times of the day!
Avis des joueurs Steam
Mises à jour et Actualités
Introducing the mini-campaign for Next Fest!
Challenge the Elemental Gurus in the mini-campaign!This demo introduces the new mini campaign, letting you challenge other monster tamers and the strong Elemental Gurus. You can open the campaign from the map-sign above your Haven. From here you can take on many tamers across different routes and towns. In the demo you can explore the first 3 areas, culminating in the battle with the first Elemental Guru!We've also added a ton of improvements across the board, and a third starter monster, Mysticub, is now also available to choose from!Feel free to check it out and help shape the final version of the game. Thanks to everyone who's been part of the ride so far.
New demo available!
Hi folks!Tiny Monster Haven was showcased yesterday in this year's Monster Taming Direct, a showcase of many amazing upcoming monster taming games. To celebrate this achievement we've released a brand new demo! You can download it from the game's Steam page or navigate to it directly: We've implemented a ton of new stuff in this demo build: Reworked the game to fit snug at the bottom/side of your screen.Monsters now do a lot more in your Haven! Depending on their element they help out in different ways. Water monsters will water your crops, Fire monsters will boost cooking times, Plant monsters can harvest crops and carry them to the brand new storage boxes, and more! Monster Essence has been reworked to no longer be monster-specific, instead you have one pool of Essence and you can spend it in the egg shop as you want. The egg shop will list available monster eggs as well as how they'll benefit your Haven.With the new layout we've also tweaked which wild monsters appear: when you purchase new land you'll unlock more decorations, more eggs in the egg shop and new wild monsters will start appearing!A tournament arena has been added, which you'll be able to purchase once you have strong enough monsters. In the demo you can take on the Rookie tournament and battle NPC tamers in 1v1, 2v2 and 3v3 battles and win useful items that will improve your monster's battle performance! Monsters will now be much more active and useful in your Haven!The reworked egg shop gives a useful preview of what abilities a monster brings to your Haven.If you play the demo please do share your thoughts! I'm very open to feedback and there's a lot of ways we can expand things before full release, so feel free to help steer the game's direction.Please consider leaving a review on the demo's Steam page if you like the game, this will help boost the game's visibility!More updates to come!
Demo Improvements
Hey everyone, It's been very exciting to get the demo in the hands of players! Based on initial feedback we've already been hard at work adding in a first set of QoL improvements, as well as minor revisions to some game systems: Some wild monsters will now only appear at certain times of the day or in certain seasons! Players can now sell surplus crops, food and even monsters for extra coins. Revised the egg system to now require Monster Essence instead of coins! Collect a monster's Essence by defeating them in wild battles. You can now recover ingredients from the cookpot if the cooking hasn't started yet. The racing minigame has been improved. Players can now also use SPACE bar to boost their monster as it jumps over obstacles. You wouldn't really sell your Chardinal would you?? {STEAM_CLAN_IMAGE}/45638331/268f79202b64b0c759434cb2b822907a00d63cf3.png Monster eggs now require Essence instead of coins. And the cookpot's ingredients can be recovered. {STEAM_CLAN_IMAGE}/45638331/ecbb90de938bc588922d6af5130dd4710a510a6b.png We're also fixed a few bugs, most notably: Fixed the corn being mislabeled as wheat. Fixed a case where game transparency didn't work (instead players would get a black screen as background). This issue would arise if players started up the game and, before the game was fully initialised, the player swapped to a different program. More updates to come! We welcome anyone to join in on the discussion and provide their suggestions and feedback!
