To a T
To a T
Description (IGDB)
to a T is a 3D narrative adventure game developed by Keita Takahashi and the uvula team, with a strong focus on character, interaction, story and exploration. Play as a teenager (Teen), with a unique posture just trying to live a normal life in a small coastal town. Explore the town along with the help of Teen’s loyal dog and loving mother. While going to school and contending with bullies, Teen discovers a new ability granted to them by their extraordinary posture, and they start to uncover more about their mysterious lineage.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
to a T est un jeu d'aventure narratif qui dépeint la vie extraordinaire de l'Ado, 13 ans, dont le corps a la forme de la lettre « T ». L'Ado vit dans une petite ville côtière et l'explore à pied, en train ou même en monocycle, et interagit avec tous ses adorables habitants.
Un compagnon canin poilu et loyal, une maman dévouée, mais aussi une bande de brutes et une Girafe qui prépare de délicieux sandwichs... Après une rencontre fortuite, l'Ado se découvre une nouvelle capacité, et l'histoire prend forme autour d'un mystérieux objet baigné de lumière qui tombe du ciel.
Fonctionnalités :
Histoire en épisodes : prends part à une histoire qui se déroule sur plusieurs jours et à travers laquelle l'Ado trouve un moyen de s'intégrer et se découvre un nouveau sentiment d'identité.
Mini-jeux : contrôle l'Ado à travers divers scénarios qui constituent une partie de ses journées. Sers-toi des bras de l'Ado pour atteindre des objets et interagir avec. Ouvre la bouche de l'Ado pour manger un morceau ou boire un verre d'eau. Caresser un chien, prendre un petit-déjeuner... l'Ado peut faire beaucoup de choses, même si c'est à sa façon.
Explore la ville : en plus de l'histoire principale, tu pourras collecter des pièces, découvrir de beaux panoramas, aller faire les boutiques ou encore discuter avec des personnages hauts en couleur.
Personnalisation de personnage : habille l'Ado comme il te plaît. Achète des vêtements en ville pour agrandir ta garde-robe et invente des associations vestimentaires loufoques.
Un chien super mignon.
Éditions et prix Steam
DLCs disponibles (1)
Avis des joueurs Steam
Alors se jeu est génial mais poser votre cerveau loin de vous (c'est mieux)
Mises à jour et Actualités
'The age of gameplay mechanics has already passed' says Shadow of The Colossus director as he praises Katamari Damacy creator's new game for not being systems-driven
Katamari Damacy creator Keita Takahashi is known for making unusual games, and his latest digital escapade To a T is no different. Players assume the role of a teenager stuck in a T-pose as they try to navigate everyday life via interactive scenes like brushing their teeth and eating breakfast... Read more.
Update notes for June 30th
Big end of the monTh paTch! Various optimizations. Many fixes for audio voices not playing correctly. Fix for tornado jump issue. Fixed ballet lesson tornado jump issue. Fixed main menu door not opening/closing blocking the menu. Fix for Dog falling off of Station B. Simplified shop visited logic. Ensure that we always use latest hair and hair color. Added decals to T house. Fix for Teen being able to pickup invisible coins. Fixed players being able to walk through NPC doors. Reduce scare birds achievement cooldown from 3 minutes to 3 seconds. Fixing up eye animation curve tracks to ensure they are all stepped. Adjusting Teen's tornado start animation and state blending logic for entering and exiting tornado. Fixed a soft-lock issue with unicycles and tornado transitions. Tweaked the Remote minigame in Episode 3 to make it clearer how to progress. Added Wardrobe/Shoe Cubby confirmation popup in Episode 4, to prevent accidentally exiting with unintended clothes. Removed Dog "No Hat" rule form EP01 stages after wardrobe is available. Fixed many places where a train carriage would disappear if you paused. Fixed an issue that was blocking the Tornado ability after Episode 4. In Episode 4 altered skin color now stays until the end of the Episode. Fixed math teacher falling down after dialogue when doing yoga in Final Episode. Fix for t-Shirt building fade during Episode 5. Fixed player collision for train race and dog races. Fix for the Episode 5 Balloon cutscene not playing. Fixed feet shuffling and bad nose during dialogues. Cereal color variations per episode. Relaxed the input criteria for Pet Dog. Added Photosensitive warning message. Fixed Mother Flashlight state getting out of sync. Add door open/close audio to main menu door. Fixed issues with skip button not showing up. Fixing some floating trees and foliage around town. Fixed end credit double trains issue. Various customization fixes. Various DOF fixes. Various Lod fixes. Thank you for your supporT!
Update notes for June 3rd
- Dark Magic Cave blocker - Scrapyard teleport issue in Dog Episode - Flash light fixed in Mother Episode - Steam Deck specific UI fixes and default quality setting - Invisible Train Issue - Pop corn shop stuck issue - Ballet Lesson: disabled Tornado after Lesson whilst still talking with Ms Swan - Trash bag issue at EP2-0